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Hamster

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  1. I have a ship going for Minmus - and the scientist got missing from the ship. She is NOT on the missing kerbal tab, and I have no idea, when did she gone missing. I checked my previous saves - unforgettably she is not there. I did not noticed that she is gone, since it was controlled remotely - but it's not like I forgot to add she to the ship, as she has restored the material science module 2x in the past. Anyone knows how can I hack a different kerbal back to the ship? I already added: crew = Sandock Kerman - to the mk1pod in the ship, I changed the status of the kerbal to Assigned. Still something is missing. Any idea?
  2. Yep.. happened me as well, now I see that F10 should solve the issue, I will try next time.
  3. Yeah.. Usually I still play one more week with the older build till all my used mods are updated then I switch to the new build. But my list is almost complete. Only two missing.
  4. Thanks, I figured out, it's the 10th field in the contract values field (contract accept time). Now I could fix the issue.
  5. Great mod, however I have small issue. Mission is to put a station around the mun, which has Antenna, Power, and Dockingport. I have such a station up there, but the contract is not accepting it. First I thought that the "hasPowerGenerator" not accepting the DeployableSolarPanel, but as I see in the source code, that is a valid module. Any idea why it does not work? How is this part work? "Please note that this must be a new station built for the agency after the contract is accepted."; Could not yet figure out from the source.
  6. Personally I think this video is way to dark. I think more part should have been recorded during day cycle.
  7. I think I made the ultimate solution, from now on KSP.exe / KSP_x64.exe is on the blocked list on my firewall. Sorry Squad / modders, no more statistics for you. As the community can not agree on this, Squad should step in and force Majiir to close this project. There are to many international laws which are not allowing this kind of data collection, especially in the EU.
  8. I have to completely agree with this. And it's a shame that a Mod have closed that thread and removed the download link to that disabler plugin. I currently do not see any other way, as to delete all ModStatistics dll from any mod what I download. The opt out feature have a basic problem, without starting the game there is NO CONFIG file, where you could disable it. And that means during the first start it will most likely send the statistics anyway.
  9. Good idea. Add a docking port, launch it without fuel, and refuel it in a second mission.
  10. I have that, but that's in both 32 and 64 bit system. So generic "bug" - could be that it's related to Mechjeb.
  11. Then maybe change the name to something like: Kerbol/Sun
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