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Ippo

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Posts posted by Ippo

  1. I was another victim of faulty re-installs trough CKAN. I have described everything in SETIctt thread where I was reported bug for first time.

    Don't get me wrong, I will continue to use CKAN, but I think that people should be more aware how CKAN works. If you unintsall something trough CKAN and CKAN reports that folder is not empty, it should be done trough more noticable way. I mean, CKAN reports it in that text box, but lot of users will just ignore warning and continue to play game until they encounter some nasty bug and have to chase down trough each mod to find out reason for issue.

    It could be a better if there is option to force deleting mod folder, even if something is detected inside that was not there in first place. Usualy it is some kind of config file that is created only when you start game with that mod installed. That option should be turned off, by default, but for those who knows what they doing could be available to turn it on. Or, when it is detected that folder is not empty, to ask user if he want to delete it anyway, with big warning text on screen.

    Personally I'm more a fan of a more radical approach, original proposed by ferram4.

    If your mod creates files, then it's not fully ckan-compatible. End of story. It's a little radical, I know, but... :)

    I will use this occasion to forward my agenda of seeing an "uninstall" stanza join the spec to allow for the removal of created files :)

  2. Hi; I'm having an issue with spares in this mod. My engine's inspection states "Time to get a new one" but I can't repair it because clicking the "Take Spares" button on the command module doesn't do anything. The kerbal in question is an engineer, and whenever I click "replace -------", it says "you need - spares to maintain this". Is this a mod issue or am I doing it wrong?

    We are going to see the log for this.

    Is it possible that you add failures for non-active Vessel somehow?

    This would add a challenge for players that play with mods like RemoteTech, as they must keep their satellites working.

    It's long planned, and not trivial. One day :)

  3. i need some help. i dont see a dangit! symbol in any view but the space center. thus i can't train my crew.

    i tried to reinstall and checked some videos and the manual. there should be another button but it just wont show up.

    i am using the latest 0.6.1 build via CKAN, the toolbar mod and a bunch of other mods (none of the incompatible ones mentioned at the first page) but since the mod is working properly in all other aspects i am really clueless now.

    any hints?

    It looks like someone has completely forgotten about the wiki and hasn't updated it to reflect the new version...

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