Jump to content

Kaput

Members
  • Posts

    61
  • Joined

  • Last visited

Everything posted by Kaput

  1. The Super 25 works fine with RPM 0.17, haven't tried the standard KSO yet.
  2. Should probably be pointed out that the auto struts on proc. fairings only strut the fairings to each other and not the payload.
  3. On the super 25 should the pitch trim be on or off when only using the OMS engines?
  4. Latest versions of module manager scan through the save games and craft files (at least craft files inside the save folder) and patch them up where possible so even if a part was added without the MM config it should still be patched up by MM when the game loads (in theory). Have had a few instances of the Lima pod causing some random issues with ships going out of control and accelerating with no engine power but I've not been able to narrow it down enough to provide any sort of useful bug report and it seems to have stopped happening (and never seemed to happen with the Soy-Juice pod) Been noticing this myself, seems really hit and miss whether the engine will actually activate and usually takes a few cycles of opening/closing/activating/shutting down before it goes, especially noticable if you shutdown the engine and try to reactivate it and also when reloading save games with ships in flight. So far the activation has been fine during actual launches when triggered by the staging.
  5. Great mod, been finding myself just randomly launching Soyuz style ships just for the sake of seeing them Docking port is nice but I honestly wouldn't miss it if you decided to take it out, only request I really have is some lower profile RCS ports, the stock ones look a little out of place.
  6. The procedural fairing base doesn't seem to unlock properly in career, changing its part name in the part.cfg to something different from the non procedural version seems to fix it.
  7. MJ.cfg contents: When it happens the only difference I can find between the original save file and the backup one is that the original file has: And the backup just has In it's place. No idea which of the mods would possibly be adding it as none of them have obvious MM configs that I can see. Ultimately it doesn't seem to be affecting the game other than causing the save game fixer to spam me with save backups.
  8. Constantly getting the save game fixer making backups of my save with this in the backup.log Not really sure whats going on because other than a cfg to add mechjeb to all pods I don't have any MM configs and can't see any of my mods that do. Even creating a new ship from scratch brings up the same message in the log when the game is reloaded with said ship active. Mod list in case it matters: Any ideas?
×
×
  • Create New...