

beamthegreat
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Works flawlessly! Thanks!
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Thanks so much but how do I implement this? Do I put it in the game data folder? Also, what multiplier should I use to make RSS "feel" like stock ksp.
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This has been suggest to me before but I prefer launching rockets in real sized planets. Do you have any mods than can increase isp?
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I want to explore RSS with kerbal sized rockets
beamthegreat replied to beamthegreat's topic in KSP1 Mods Discussions
Thanks for the suggestion but launching rockets in RSS is much more epic. If I can't find any mods that I might do that. -
Is there any mods that allow me to play RSS as if I was playing vanilla KSP? I know I can use SMURFF or Realism overhaul to make the rockets realistic but I am sick of building huge 1000 ton asparagus monsters just to get a single kerbal to land on the moon. I used KIDS in the past and had a blast exploring the real solar system with kerbal sized rockets but now its not supported and I can't find any alternatives. Help.
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I want to explore RSS with kerbal sized rockets
beamthegreat replied to beamthegreat's topic in KSP1 Mods Discussions
Doesn't that just add parts to the game? In RSS you need 10 km/s just to reach orbit and 16 km/s to land on the moon so I'm looking for some mods that increases the dv so i can launch a normal spacecraft to orbit. -
I want to explore RSS with kerbal sized rockets
beamthegreat posted a topic in KSP1 Mods Discussions
Is there any mods that allow me to play RSS as if I was playing vanilla KSP? I know I can use SMURFF or Realism overhaul to make the rockets realistic but I am sick of building huge 1000 ton asparagus monsters just to get a single kerbal to land on the moon. I used KIDS in the past and had a blast exploring the real solar system with kerbal sized rockets but now its not supported and I can't find any alternatives. Help. -
[0.90]Kerbal Isp Difficulty Scaler v1.4.2; 12/16/14
beamthegreat replied to ferram4's topic in KSP1 Mod Releases
I am in dire need of this mod. I know I can use SMURFF or Realism overhaul to make the rockets realistic but I am sick of building huge 1000 ton asparagus monsters just to get a single kerbal to land on the moon. I used KIDS in the past and had a blast exploring the real solar system with kerbal sized rockets but now its not supported and I can't find any alternatives. Help. -
Couldn't find any semi-realistic SPRINT missile in KSP so I decided to make my own. Zero to Mach 10 (3,400 m/s) in a little under 50 seconds.
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THANK YOU SO MUCH! It is working perfectly now. Is this written on the first page or did I miss it somehow?
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Nope doesn't work. Below is a screenshot of my gamedata folder. Can anyone please tell me if I'm doing something wrong? https://s31.postimg.org/p8tsc8okb/Untitled.png
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I'm running RSS 11.4 on KSP 1.1.3. I did everything exactly as instructed and the loading screen says its loading 46 modules but when the game starts the planet is still Kerbin. I haven't played KSP in ages so I suspect my old save files might be the culprit. I'll try obliterating everything and installing it again.
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I cannot seem to get RSS to work. I have a fresh copy of ksp and extracted both the RSS and texture folders into the game data. When the game loads, it says 46 module has been loaded but the normal version of ksp appears instead. Help please.
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Exploring real solar system with stock parts using isp scaler
beamthegreat replied to beamthegreat's topic in KSP1 Discussion
Even if it is possible I doubt anyone would enjoy playing in career mode using stock parts. The game would become extremely grindy and you would have to complete hundreds of contracts before you save up enough credits to launch something into space. Take a look at the size of the rocket needed to send 3 crew to the moon in this video: -
Exploring real solar system with stock parts using isp scaler
beamthegreat replied to beamthegreat's topic in KSP1 Discussion
That is true, but in order to do that you need to play in sandbox mode. I might be proven wrong but I think its impossible to play career mode in RSS with stock parts.