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ilikemoneygreen

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Everything posted by ilikemoneygreen

  1. Where does that pic come from, you head a weird noise on duna thats cool, but ehere does the pic come in?
  2. Wow, a dead kraken! thats awesome. I must have missed that. Side note: Forums are running nice again.
  3. http://i.imgur.com/Uo8FW.png You could have already revealed it, but i havent seen it. Now that 0.17 is out, what is that photo? one of the new premade ships?
  4. For me the problem was that the patcher didnt download the whole file. I started patcher and walked away, last thing i remember it being on like 100mb then in 5 min it was applying patch. I stopped the process at the 2 hour mark. Then redid the patcher, after 10 cant connect errors (i strongly think it was because servers are bogged down), and after that i kept attempting.... 3times i got it to start downloading but the thing would start applying patch at 45mb, then 78mb, then 250mb (Boy did the 250mb one drive me insane) . In the end approximately 30 trys or so 4 hours of attempting i got the thing to give me the game. So persistence is what you guys need, just keep trying. its kinda like hat with the forum too, i have to keep opening 1 link in several tabs to get one to show. For a dev: The devs need to update the patcher to see if the total amount downloaded is really downloaded before it starts applying patch, if it had that simple feature it would have not wasted a couple hours of my time. My hope would be for it to either fail quickly or to just work. It appearing to work and it failing hours later is kinda frustrating. The patcher may have been worked on, but to be honest, im kinda feeling like its on the same level with the 15.2 patcher... it just requires my time to try to to figure out whats going on and to fix it. if i were to recommend something it would be to "ease" into the patcher and get the bugs worked out before its put as the main down loader on the site. This is all alpha though, i have no hard feelings, and im glad to finally have the game. Devs did a pretty good job. That sky is beautiful!!!!
  5. im in same boat. the patcher doesn't take many cpu resources... im at 3% of my i7. im at about an hour on the "applying patch". not really sure what its doing that doesnt take much resources but takes this long to execute.
  6. I think im the first to spill sprite on pc after starting .17. pretty sure. had to **** my poor lappy down for a little while.
  7. Rofl, its a battle to just get into the forums. Should separate the patcher downloading from the forums. (should put em on separate servers)lol i finally got the patcher, now just need to get the patcher to work. Its amazing how painfully slow the site is. Not a shock though, im sure so many people are downloading it that the whole server is bogged down. i cant even hit the emoticon button; it just doesnt load.
  8. Ive got a brand new i7 (3612qm), 6gb of ddr3 ram, and a nvidia 650m and ships like this lag like crazy. id be at 1fps for less then half of that ship. just saying, im kinda jealous of the fact that you can run a ship that size. looks pretty cool too. not from a lack of effort by me though, i pretty much bought my new pc because i didnt want lag on this game.
  9. Science on this question is still in the question phase. i say this because we simply dont know yet. Juno probe should give us lots data that could lead to an explanation. IMO i think the question is rather tricky, but im going to go with it having a "thick soup" as a core and not it being solid. Im guessing this is because the planet is radiating a lot of heat, and the presence of a HUGE magnetic field like on Jupiter tells me their is a lot of metal churning. If it were just solid, then i would think the magnetic field would be a lot less. thats just my speculation on this issue, here is a journal which kind of supports it. And to answer the OP question, Yes you will be be able to parachute on planets (Pending the atmosphere thickness) and i think their is a liquid moon that probably has an atmosphere but most of the moons probably wont have one.
  10. Are you going to create a dev blog or just going to keep it all in the .17 discussion thread?

  11. maybe he landed just right so the game thought he was still falling.
  12. You sir explained that well. So well im going to just completely agree with you. One exception though, chocolate is pretty much on the same line as the written word and computers. probably higher.
  13. Im most excited for the mars like planet. Mostly because i just got the mars fever right now. After curiosity, im pretty pumped up about mars.
  14. Im going to be honest, i can do the landing itselft fine, but get to the mun isnt within my skills yet. i have tried 20 times to get within the muns orbit without mech assistance but its like a bad guessing game. I always use mech to get me to the mun and to circularize. Mechs messed up a few of my landing so i tend not to let it land itself (unless its within minminus. it has a couple frozen lakes that are perfect for mechjob to land on, nice and flat!)
  15. Rofl, all this discussion over a teapot. A TEAPOT. I hereby high five whomever suggested it. And I hope this update doesn't break compatibility because i finally created an awesome ship that can make it to the escape velocity. Took me some time to get the lander just right. i will go to the desert planet first.
  16. What do you mean by actualize the list of features? If i think i understand you clearly, doesnt he already do that? They highlight the features in a certain color when its going in the next update. BTW Nova, I find it awesome. Its perfect.
  17. Nova, are you going to be making a blog or area you going to keep showing off your handiwork in here?
  18. Tiberion is working on a license, look two posts above. i wouldnt bet on .16 compatibility, id probably think its going to be out in .17
  19. With a very long rope and a landed craft would centripetal force act upon a space elevator? Maybe counteract the atmospheric drag? Assuming you get good rotation on the smaller system objects.
  20. That works ! String inputValue = and Double.parseDouble(inputValue); thats so cool! Thanks. You both get Cyber hugs! [ATTACH=CONFIG]31837[/ATTACH]
  21. the code for entering the command prompt is import java.util.Scanner; // scanner package public class area3 { public static void main(String[] args) { //Scanner object creation Scanner input = new Scanner(System.in); //prompt user for legth System.out.print("Enter the lenth : "); double length = input.nextDouble(); //prompt user for width System.out.print ("Enter the Width : "); double width = input.nextDouble(); //calculate area double area = length * width; //Display the results System.out.println("The area of a Rectangle with a width of " + width + " and a length of " + length + " is " + area); } } i think ive got that worked out since it runs nicely. but then i thought that the system.out.print forcing it to go through the command prompt. So with it doing JOptionPane should it run just in the dialog box? The first dialog box has an input area so it appeared to be working. but you are SO right, its waiting for the for me to enter the numbers in the command prompt. my problem lies within getting the JOptionPane to accept the input and deleting the inputs for the command prompt. Thank You. now i just gotta do it.
  22. Dont forget that the opposite of a gravity assist can actually help slow you down. So if you are limited on fuel, try to do that then parachute then rockets. Should use less gas.
  23. I surpassed my actual homework, that was just helloworld, which i aced i think. Im working a chapter ahead because it seems pretty fun. im creating extra programs for me to do. The book showed the area for a circle but only using input from a command prompt. i thought it would be cool to have the dialog box to enter in so im attempting the impossible. I think my problem is the book mentioned the JOptionPane in a sidenote, but im not sure how it all works. Im thinking with your hint but im not sure what you mean about command prompt. i got the 1 and 3. and i know i have to enter the inputs which i also declare a variable at the same time. i guess im getting lost on the command prompt part? should i be declaring my variable earlier? //Dialog box for length JOptionPane.showInputDialog(null, "Enter the length : " , "Length" , JOptionPane.INFORMATION_MESSAGE); double length = input.nextDouble(); //Dialog box for width JOptionPane.showInputDialog(null, "Enter the width : " , "Width" , JOptionPane.INFORMATION_MESSAGE); double length = input.nextDouble();
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