Dailey1082
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KSP 2 Multiplayer Discussion Thread
Dailey1082 replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
I hope there is cross play between consoles and pc.. Would be cool, but I don't know if Star Theory would even be able to do that- 1,629 replies
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[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
Dailey1082 replied to Nils277's topic in KSP1 Mod Releases
Guess I'll have to remove it until it's updated then -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
Dailey1082 replied to Nils277's topic in KSP1 Mod Releases
So this happened: https://www.youtube.com/watch?v=ym9D0O0G5Bo and this is what happens when I use launch clamps: -
Alien Space Programs - Dev Thread
Dailey1082 replied to Whirligig Girl's topic in KSP1 Mod Development
Scott Manley mentioned a bug where scatterer thinks it's always Kerbin.. is it possible to have a workaround for this?- 170 replies
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- ksc on laythe
- ksc on duna
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[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
Dailey1082 replied to Nils277's topic in KSP1 Mod Development
So it didn't happen without E.V.E. ... I could not get my game to load with E.V.E. but I'll keep trying throughout the day. The changelog says it is 0.2.8, in both files I downloaded. I did not see any settings to turn transparent windows on or off.. so I'm not sure how to do that.. right clicking when it is deployed and in the VAB does not give that option. -
[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
Dailey1082 replied to Nils277's topic in KSP1 Mod Development
I downloaded straight from KerbalStuff, so I'm not sure how I could get a different version unless I'm supposed to download from another source. I will get into KSP again and try to replicate the issue. I will try to replicate the issue with E.V.E. (if my game loads lol), and then I'll do the same without. The cloning did happen on the airlock. I don't have a log file because the game went to that black screen, and wouldn't let me leave, so the only way to leave as alt-F4. -
[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
Dailey1082 replied to Nils277's topic in KSP1 Mod Development
(Image descriptions at imgur site) Not sure how all this happened, but I'll try to get into another game to see if it happens again without the glitches. -
The only (and biggest) problem I foresee is how would I make it from Kerbin to Earth? Seems like I would need a VERY high Delta V and the only way to do that is with Nuclear engines. Another issue is return trips. If I do decide I want to explore Mars or Phobos, I would have to send a craft from Kerbin out there. Maybe include Extraplanetary Launch Pads so that you could launch from Earth? I have installed other mods with planets and their systems reach just beyond Jool, maybe that would be a better option. Also, the earth texture is mirrored, or backwards... I'm not sure of the other planets though.
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Dailey1082 replied to benjee10's topic in KSP1 Mod Releases
Need to dock the landers, just waiting for the Ranger -
Tried a craft of my own. Not sure what to call it yet. I will take suggestions! Fully stock, with only the Kethane Tank, Converter, and Drill as exceptions. Download
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[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Dailey1082 replied to cybutek's topic in KSP1 Mod Releases
I noticed a little bug with the Experimental Version for .23.5 (ARM). It functions perfectly with the new parts, but for some reason, if you add RCS tanks to the top of the stage, (pictured) those stages disappear from the Delta-V calculations window in VAB and during flight.