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Everything posted by Nuke
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an intel i5 would be good for your tdp and save you plenty of power for a modest video card. you can also run integrated at first and buy your video card later. 8gb ram will be about all you need. then you just need a mobo. i usually do this: figure out what cpu i want to run. find a mobo that works with that cpu and has all the ports you want/need. find the fastest ram the mobo supports (ram is cheap), i have never needed more than 8gb. video card when everything else is working
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Asteroids for free?
Nuke replied to CsendesMark's topic in KSP1 Suggestions & Development Discussion
i wouldn't mind having asteroids in other areas, such as in the space between jool and duna, where you need to send probes to detect them. have some f-i class asteroids out past jool for the hell of it. -
problem with user made ground equipment, it tends to turn launch operations into a slide show once you have enough of it lying around. then comes the problem, how to you refuel the refueling truck? you have to recover and build another one. what i want is some kind of bottomless fuel tank as part of the ksc that has a receptacle somewhere (possibly a port in the ground at the start of the runway) for refueling ops, and a receptacle part for your ship. you might be able to walk up to the runway port pull out a hose and connect it to the receptacle in your ship with a kerbal, sorta like how you do with pipes in kas.
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STRUCTURAL COUPLINGS for space assembly.
Nuke replied to aec007's topic in KSP1 Suggestions & Development Discussion
im thinking a docking port with angle snaps. it would result in a perfect dock, and then both parts of the dock would auto-weld themselves into one part. -
Star Trek Mirror Mirror tech the "Agony Booth"
Nuke replied to Pawelk198604's topic in Science & Spaceflight
^its exactly what it sounds like. one thing star trek never got right: why make the tricorder and communicator different devices? we see smart phones now with some pretty top notch sensor tech. -
i view most rules and laws as guidelines. some make sense, others are asinine.
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evil for evil's sake.
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there are 4/5 lights is a direct reference to 2+2=5
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its really a reference to 1984.
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nah, it can be too complex for that. to do that in 3d in great deal with complex geometry and in real time, thats supercomputer work.
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i want an entire series in the evil universe.
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i hate to say it but i liked a lot of the seldom seen ships that have never been named enterprise. the miranda class is one of my favorites, there was also the nebula class in tng. ive always been a fan of klingon designs from tos through the movies and tng romulan designs. borg designs were kind of cool but also seemed kinda cheap to me, i think they could have come up with designs better than 'weld a bunch of crap together in a geometric configuration'.
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oh thats nice. i wish this thing had an import button so i can make some complex designs and see what they do.
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i grew up with tng so thats my favorite series. ds9 had a horrible start and a grand finish. voyager, lol. enterprise was better, but not much (its cast was kind of flat). original series was pretty good considering when it was made. i recently watched the entirety of star trek: the animated series. it was better than i expected. i should rewatch the original series, im sure there is a handful of episodes that i have not ever seen.
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damn neckro. i just want the story to get an end proper, even if its just a crappy 2 hour syfy movie. actually syfy are the ones that screwed everything up. i never watch that channel anyway. we need a new space show. we've needed one since sgu flopped. there are a few mediocre sci-fis, though none in space, there are plenty of good crime dramas on, plenty of action shows, even a couple good westerns, but i need my space opera fix. or perhaps a hard sci-fi serial of some sorts.
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more evil asgard pls.
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i dont think anyone is stealing anyone's anything. we all kinda "borrowed" german scientists anyway at the end of ww2. and by "borrowed" captured, expunged their records of war crimes, and gave them jobs at nasa/cccp. any kind of non-cooperation ended with the cold war. everyone has their specialties and everyone shares technology with everyone. sure our space programs have an element of national pride associated with them, but this is just an illusion put fourth by our governments so that we like them more (there is not a country in the world that doesn't produce its own fair share of propaganda).
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Are you a modded, or a vanilla kerbalnaut?
Nuke replied to ICrashRockets's topic in KSP1 Mods Discussions
my answer is yes. i always play unmodded for a time when a new version comes out. then i throw on mods when i get bored. this is useful because it usually takes several weeks for some of the mods to release a patch for the new version of ksp and i like to play with new stock features without mods. everything i had to prove, i proved in orbiter long before ksp ever existed. -
Assign engines as reaction control systems (RCS)
Nuke replied to dazhat's topic in KSP1 Suggestions & Development Discussion
this is why i want analog action groups. make it so any of the 6 normal axes (plus additional ones you can map to your controls) to various actions. you could map axes to tweakables for example, or treat engines like rcs thrusters. -
GODZILLA Thread - ''He's not a Monster, He's a God''
Nuke replied to galaxy366's topic in The Lounge
thats the thing about these kind of movies, you have to destroy a landmark or two. -
What are all these wrinkles on our skin for?
Nuke replied to Deadpangod3's topic in Science & Spaceflight
it also increases your surface area. elephants evolved wrinkly skin so that it allows them to radiate heat better. -
this is one of the best ones ive seen. nasa has a few, and ive found others as well. id love to have one that accepts arbitrary shapes though.