Cattasraafe
Members-
Posts
26 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Cattasraafe
-
ran into this error on a newly hosted server. Not sure what is happening. [LOG 12:35:09.246] [LMP]: Connecting to 127.0.0.1 port 8800 [LOG 12:35:09.246] [LMP]: Starting client [LOG 12:35:09.412] [LMP]: Connected to 127.0.0.1:8800 [LOG 12:35:09.479] [LMP]: Mod check passed! [LOG 12:35:09.479] [LMP]: Handshake successful [LOG 12:35:09.679] [LMP]: Kerbals Synced! [LOG 12:35:10.098] Game State Created. [LOG 12:35:10.098] Flight State Captured [LOG 12:35:10.113] [LMP]: Skipping WBIOmniManager scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Skipping WBIRefinery scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Skipping ToolTipScenario scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Skipping StnSciScenario scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Loading ResourceScenario scenario data [LOG 12:35:10.113] [LMP]: Loading KerbalInventoryScenario scenario data [LOG 12:35:10.113] [LMP]: Loading ROCScenario scenario data [LOG 12:35:10.113] [LMP]: Skipping CivilianPopulation scenario data in Sandbox mode [ERR 12:35:10.114] [LMP]: Threw in Main system- update event, exception: System.NullReferenceException: Object reference not set to an instance of an object at ConfigNode.CopyToRecursive (ConfigNode node, System.Boolean overwrite) [0x00000] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at ConfigNode.CopyToRecursive (ConfigNode node, System.Boolean overwrite) [0x0014a] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at ConfigNode.CopyTo (ConfigNode node) [0x00000] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at ProtoScenarioModule..ctor (ConfigNode node) [0x00016] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at LmpClient.Systems.Scenario.ScenarioSystem.LoadScenarioDataIntoGame () [0x00018] in <b831bc38d5c54c93afa73e37bd96a9ba>:0 at LmpClient.MainSystem.StartGameNow () [0x00076] in <b831bc38d5c54c93afa73e37bd96a9ba>:0 at LmpClient.MainSystem.Update () [0x00164] in <b831bc38d5c54c93afa73e37bd96a9ba>:0 [LOG 12:35:10.114] [LMP]: Disconnected, reason: Unhandled error in Main system- update event! exception: Main system- update [LOG 12:35:11.119] [LMP]: Receive thread exited [LOG 12:35:11.119] [LMP]: Receive thread exited [LOG 12:35:11.119] [LMP]: Send thread exited [LOG 12:35:11.119] [LMP]: Receive thread started [LOG 12:35:11.119] [LMP]: Send thread started [LOG 12:35:12.130] [LMP]: Send thread exited
- 208 replies
-
- luna
- multiplayer
-
(and 1 more)
Tagged with:
-
Hello everyone! I'm new to visual stuffs and was wondering if there is a way to fix this thing or if this is normal somehow. When the sun is behind laythe everything is dark looking like it normally would, but when the sun rises behind jool the sun reflects on the water but not the land.. I was not sure if this is a scatterer thing or not. https://imgur.com/a/fzdbBcv
-
I was trying to get onto the kerbal website and I'm getting an error 1006. Saying my IP has been banned..... I don't know where to post to find out why this has happend.
-
The RoidMover-WS Mk I. More thrust, less wobble!
Cattasraafe replied to mrtauntaun's topic in KSP1 The Spacecraft Exchange
That looks nice. You have a link to the craft file? -
yeah that's what I was trying to figure out. I was just getting confused since equatorial orbit on the navball is marked as 90. I remembered telling me another easy way to find my inclination is to see where the target is on the navball and Subtract 90 hince if your target is lining up on 270 subtracting 90 would leave you with the 180 inclination and so forth.
-
So I've been trying to figure out how this works. I've been using mechjeb for launches and executing maneuver nodes and I know on orbit inclination 0 is equatorial and 90 is polar, but where can I find specifics on angles in between?
-
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Cattasraafe replied to K.Yeon's topic in KSP1 Mod Releases
Awesome thanks. It just looked a bit smaller -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Cattasraafe replied to K.Yeon's topic in KSP1 Mod Releases
I did some looking around, but I can't find the answer on here. What is the size of the docking port on the K space shuttle cockpit? -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Cattasraafe replied to KospY's topic in KSP1 Mod Releases
That did it.. Thanks for the heads up.. no need for attitude. I only look to update mods when they tell me they are out of date and that one never said it was. -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Cattasraafe replied to KospY's topic in KSP1 Mod Releases
Hm didn't see any messages saying it wasn't up to date. I'll give it a look. -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Cattasraafe replied to KospY's topic in KSP1 Mod Releases
Anyone had any issues with KAS parts not loading on start up? Keeps getting stuck on different parts could be another mod bugging it out.. was just wondering if anyone was having this issue. -
My first successful SSTO for 1.02
Cattasraafe replied to Cattasraafe's topic in KSP1 The Spacecraft Exchange
http://kerbalx.com/cattasraafe/Bee-Line-MKI Here is the Kerbal X link let me know how ya like the craft. Also tell me how much you carry in it since I have not tested that yet. -
My first successful SSTO for 1.02
Cattasraafe replied to Cattasraafe's topic in KSP1 The Spacecraft Exchange
Honestly I've not tested the max load capacity so I'm not sure. I'm going to be using this main for small satellites and probes since the mk2 bay is fairly small. I'll try and upload to Kerbal X -
Hope you like it. Let me know what you think.
-
and what is wrong with comic sans? That's a really nice close up shot I was lucky and was using the non solar generators.
-
No need to be a buzz kill I just thought it was cool because it was unplanned is all. I've never seen any date system in KSP though so I do not know specifically when that happened.
-
I was just testing a new rover and I just happen to spot a solar eclipse by accident and wanted to share. I also thought it would interesting for others to share their cosmic phenomenons as well.
-
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Cattasraafe replied to rbray89's topic in KSP1 Mod Releases
Just the game data? Eve only has 2 folders. But here it is. Hope it helps. http://i67.photobucket.com/albums/h314/Cattasraafe/gamedata.jpg' alt='gamedata.jpg'> -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Cattasraafe replied to rbray89's topic in KSP1 Mod Releases
Is there a step by step on this yet? I still can't get this to work on .25 and I even removed city lights :-(. -
KSP Quick Guides: Plane/SSTO Tutorials! *SSTO Video Just Released*
Cattasraafe replied to Cruzan's topic in KSP1 Tutorials
Hey Cruzan awesome videos. Been watching for only a few hours and a just got my first ssto into orbit. Was gonna ask for some advice on the plane. Not sure there is much to give sense the basics are there. Seems like learning fly and build more advanced stuff is left. I've just had trouble with some random flat spins and not judging my flameouts well. What would be the easiest way to send you my craft file? -
KSP Quick Guides: Plane/SSTO Tutorials! *SSTO Video Just Released*
Cattasraafe replied to Cruzan's topic in KSP1 Tutorials
Hey Cruzan awesome videos. Been watching for only a few hours and a just got my first ssto into orbit. Was gonna ask for some advice on the plane. Not sure there is much to give sense the basics are there. Seems like learning fly and build more advanced stuff is left. I've just had trouble with some random flat spins and not judging my flameouts well. What would be the easiest way to send you my craft file?