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Everything posted by Cannon
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Thank you, that second mod looks like what I need
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I attached 1 mk12-drogue chute and 2 mk2-parachutes on "Kickback" SRB. The parachutes get activated on separation and are set to 'deploy when safe'. If I switch focus on the booster, it lands in one piece, but if I keep focus on the main ship, they're gone (I don't see them on map). Why is this happening and how can I fix it? I can't keep focus on the booster because I need to control the ship to make sure it gets into the orbit.
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What feature do you want for 1.8?
Cannon replied to KingKerb's topic in KSP1 Suggestions & Development Discussion
I want it not to break any mods -
Real Chatterer v0.5 [1.7.3] Real Clips for Chatterer [0.9.97]
Cannon replied to TheRealWiwaxia's topic in KSP1 Mod Releases
Finally, been waiting for something like this for a long time, keep up the good work! -
1.7, seems like that's a problem then. Thanks
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[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
Cannon replied to IgorZ's topic in KSP1 Mod Releases
I have placed RTS-1 on 1 ship and Joint socket on second ship, but when I right click either of them, there is only "aim camera" and "reset camera" options, nothing else. How do I connect them then? Here's the video https://streamable.com/4i8k2 -
I'm using planetary base systems and tac life support. I've placed both K&K algae farm and greenhouse container on my station and I have lots of CO2, water, waste and ore, but it's not producing any food for some reason. What should I do? Thanks in advance!
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Yup, that's what I did
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The pod can usually store enough food for just a few days, definitely wouldn't be enough to get back to kerbin, keeping all the food is a must.
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Fuel tank is almost empty by the time i get into orbit And besides, I still need to dock because all the food and water is on the mothership
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Probe core is there so I can keep SAS on when my pilot leaves the ship, and those things below rcs tank are from tac life support mod, food, water and stuff. Thank you both for answering, I finally managed to get to orbit
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So basically I'm trying to land 3 kerbals on eve and get them back, while using tac life support. This is what I came up with at first Obviously it didn't work so I added 2 more side boosters so I had 6 instead of 4 (btw it's asparagus staging). With 6 of them, I could get out of the atmosphere briefly, but not enough fuel was left in the last stage to get into orbit. Then I tried adding 1 small 2.5m fuel tank and poddle as my last stage, after the mainsails have gone, and it performed worse actually, twr was just too bad. I could try doing it with 8 boosters instead of 6 but that would be really heavy to get to eve + kerbals wouldn't have enough space to move around on eva since engines and tanks would be blocking their way on all sides. I only need to get it to orbit with just a bit of fuel left so I can rendezvous with return ship and go home. Does anyone have some advice for this? Thanks in advance! EDIT: I just figured I could leave all the life support stuff in the orbit since kerbals won't spend too much time on surface. Will try it out tomorrow and let you know how it goes.
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Thanks everyone for answers. I checked for part clipping, it's not that. I managed to dock it in the end by aligning it so that docking ports are perfectly flat on each other.
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So I'm trying to dock a huge ship with my asteroid station and whenever I get docking ports together, instead of connecting, the ship just slides over it and gets thrown away. Velocity relative to target is 0.1m/s. I usually fix this by quicksaving and loading but it doesn't work this time sadly. What should I do? Thanks in advance! EDIT: Here's what it looks like https://streamable.com/x5r2r
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Apoapsis: ~150km Periapsis: ~145km Asteroid Class E. Equatorial orbit.
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Will do, thanks!
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This is the lander I used https://imgur.com/a/lXMQTAb Happened to me when landing on duna and ike, smaller landers on mun and minmus were fine, though I was using lt-1 landing legs on them. I usually land at about 3 m/s.
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I don't have those options when I right click it https://imgur.com/a/szcg8l3
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I started playing again after a long time and I whenever I land somewhere ship bounces off the ground 20 times like a ball until it stops. I'm using lt-2 landing struts, and I'm pretty sure it wasn't like this when I last played. Is there a way to preven this from happening? Thanks in advance!
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2013 - Gravity 2014 - Interstellar 2015 - The Martian and then nothing for 3 years (afaik). Is there anything on the way that's as good as these 3?