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InneRs

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  1. I built a big rocket with RSS+RO+KJR. After I click launch, when the KJR finishes loading, the timer (T+xx:xx:xx) in the game begins. This means the system recognised that i moved the rocket, but actually i didn't do anything. The will cause the Life Support Mod starts to use resources before liftoff and MechJeb will ignite and release the clamp before I press space. The cause of this might be that KJR makes the rocket move a bit because it's too heavy, and the game thinks that i moved the rocket. Anybody else has the problem?
  2. My computer has got 8G ram, GTX 760 graphics card and i5 4670k cpu. I installed lots of mods to make it more realistic. But obviously, 32-bit's ram is not enough(especially after i installed hot rocket and enable the collision). So are there any plan to make this game 64-bit?
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