So I made a half length Mk1 jet fuel tank by copying the .cfg and changing the values from this:
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
And:
model = Squad/Parts/Structural/mk1Parts/Fuselage
To
node_stack_top = 0.0, 0.46875, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -0.46875, 0.0, 0.0, -1.0, 0.0
node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
And:
model = Squad/Parts/Structural/mk1Parts/Fuselage
scale = 1.0, 0.5, 1.0
And while this works fine in the stock game, when I add the new .cfg to an install with tweakscale, the part scales fine. However the new node definitions stay the same as the original tank. (The nodes are floating outside of the part.) Why could this be happening and is it possible to fix?