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Spacecraft Engineer
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
MerlinsMaster replied to Nertea's topic in KSP1 Mod Releases
Ahh, good to know. Just saw a review of this and it looks great. Definitely going to have to try it. Thanks. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
MerlinsMaster replied to Nertea's topic in KSP1 Mod Releases
So how well do those self-leveling base frames work? I'm concerned they might be kraken bait. Can anyone tell me what kind of luck they've had? -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
MerlinsMaster replied to Nils277's topic in KSP1 Mod Releases
Oh great. Thank you. I'll give that a try. Pity, though, I was trying to get away from using legs...sick of my bases hopping 5 meters into the air every time they load... -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
MerlinsMaster replied to Nils277's topic in KSP1 Mod Releases
Anybody having issues with surface bases violently shaking apart? -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
MerlinsMaster replied to Nils277's topic in KSP1 Mod Releases
Hey Nils, I'm playing with KPBS and Extraplanetary Launchpads. It seems KPBS has its own versions of every EL part, except for the survey station. Am I just missing it, or is there no part like that? If not, would you consider adding it to your wonderful mod? -
Craft becoming "corrupted"?
MerlinsMaster replied to MerlinsMaster's topic in KSP1 Technical Support (PC, modded installs)
Sure. I'm not at home right now, but I'll get you a link later. Yes. That same exact thing is happening with me, so whatever you're experiencing must be the same issue. -
Yes, you're right. I would bring in a subassembly that I had made, and before i place it I would use the rooting tool to select the docking port. I suspected that maybe that might have something to do with it, but I've frequently used that method on 1.7.3 and had no problems. In fact, I just went back to that install and tried replicating it, and the issue did not occur.
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Hey guys, I've spent the last two days thinking I was going crazy, but now I know that I am not. Here's a pic of a craft that I built: Isn't it pretty? Here's what it looked like after I left the SPH and returned to the SPH... It's as if it is the victim of a transporter accident... Is this a known bug? I'm running KSP 1.9.1.2788, with the most recent versions of both DLCs I'm using Windows 10 64bit Log file Craft file Save file
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Craft becoming "corrupted"?
MerlinsMaster replied to MerlinsMaster's topic in KSP1 Technical Support (PC, modded installs)
Nope. Never mind. The same thing happened.