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KSP2 Release Notes
Topics posted by ShadowZone
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- 15 replies
- 2,521 views
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Mass Effect's Normandy SR1 - 1700 parts, 1500 tons, fully functional
By ShadowZone, in KSP1 The Spacecraft Exchange
- 13 replies
- 4,638 views
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- 19 replies
- 2,211 views
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Bug? Mammoth overheats without fair warning
By ShadowZone, in KSP1 Technical Support (PC, unmodded installs)
- 11 replies
- 1,257 views
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- 23 replies
- 1,914 views
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My jet engine grief - am I too stupid to get it?
By ShadowZone, in KSP1 Gameplay Questions and Tutorials
- 18 replies
- 3,098 views
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- 156 replies
- 30,639 views
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Craft disappearing after resource scan
By ShadowZone, in KSP1 Technical Support (PC, modded installs)
- 2 replies
- 753 views
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- 91 replies
- 30,809 views
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- 0 replies
- 688 views
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- 21 replies
- 4,015 views
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- 13 replies
- 2,917 views
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- 14 replies
- 5,914 views
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PSA: You can reduce your payload mass by lugging a refinery around - "The Martian" style
By ShadowZone, in KSP1 Discussion
- 7 replies
- 2,540 views
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- 28 replies
- 4,162 views
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Scott Manley weighed in on the Nuke discussion - what do you think? 1 2 3
By ShadowZone, in KSP1 Discussion
- 63 replies
- 14,232 views
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- 12 replies
- 4,615 views
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Resource overlay parts disappearing after surface survey. Intentional?
By ShadowZone, in KSP1 Gameplay Questions and Tutorials
- 6 replies
- 2,534 views
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- 20 replies
- 6,704 views
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PSA - you can build open ended fairings and combine them - with a little trick
By ShadowZone, in KSP1 Tutorials
- 9 replies
- 8,071 views
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- 144 replies
- 25,076 views
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The infinite full throttle LV-N cluster. Temperature curve flattens.
By ShadowZone, in KSP1 The Spacecraft Exchange
- 7 replies
- 2,512 views
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- 0 replies
- 1,139 views
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broken part occlusion with fairings and cargo bays --> please fix this ASAP!
By ShadowZone, in KSP1 Suggestions & Development Discussion
- 5 replies
- 1,166 views
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- 6 replies
- 2,567 views