Einkleinermensch
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Einkleinermensch replied to pingopete's topic in KSP1 Mod Development
Thanks for your amazing work, pingo! Just trying to play on Linux with installed ATM (RSS and RO versions are up to date, also I have Scatterer and EVE Overhaul x86). I have very strange glitch - the red haze around the Sun and very blue sky high above the Earth: What was going wrong? Do you need my player.log? -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Einkleinermensch replied to pingopete's topic in KSP1 Mod Development
How much ram will use this version? Just now my KSP eats 6.5 GB of 8 GB on my laptop -
Launched a mission to Ida today. The rocked had 20560 m\s dV and was about 800.000 tons of wet mass But that was great and Ida with Dactyl look just awesome in ScaledSpace! But maybe it needs some tweaking for distance of switching between PQS and ScaledSpace? It looks a little weird at distance about 50.000 km
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Einkleinermensch replied to pingopete's topic in KSP1 Mod Development
NathanKell just updated RSS, so can we wait for new release of RVE? -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Einkleinermensch replied to pingopete's topic in KSP1 Mod Development
Hmm, is it real to have clouds and Earth named Earth, not Kerbin? -
[1.2] Real Solar System v12.0 Dec 8
Einkleinermensch replied to NathanKell's topic in KSP1 Mod Releases
NathanKell, by the way, are there any news from eggrobin? The latest commit on GitHub is dated 20th june... -
[1.2] Real Solar System v12.0 Dec 8
Einkleinermensch replied to NathanKell's topic in KSP1 Mod Releases
NathanKell, will you try to simulate Pluto-Charon barycenter in next versions? Or there will be a pure conic patch approximation? I updated the CustomAsteroids.cfg on GitHub, look for it -
Sorry for probably a dumb question, but now RF has the same functionality as EngineIgnitor, right? Settling down fuel before ignition and limited ignitions are included?
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[1.2] Real Solar System v12.0 Dec 8
Einkleinermensch replied to NathanKell's topic in KSP1 Mod Releases
Oh, just forget about the Custom Asteroids. That CustomAsteroids.cfg in Compatibility folder must be updated. Can I do this on github page? -
[WIP] [1.0.4] RSS Planets & Moons expanded mod
Einkleinermensch replied to pozine's topic in KSP1 Mod Development
You, sir, are just awesome! Will you make more hi-res textures of Vesta and Ceres?