Hello everyone, I have been following this thread for a very long time now and i am really impressed with the work being done. I have read over several of the posts and watched the evolution of this mod but i am still finding some difficulty mastering it. The first issue i have is OMS balance, by reading over the posts in this thread it was made clear i needed to replace the OMS right/left with the strait OMS engines. When using it with the strait OMS or R/L OMS the shuttle tends to flip head over heals or require full RCS to balance. In some earlier post i saw a reference to adjusting the trim however i am yet to find a good balance for that. I have even attempted to use the space shuttle engine pack OMS selection and there is little improvement. What am i missing? Or can someone share with me the proper trim settings for the strait OMS? Or is this a flaw in the mod itself that i need to compensate with RCS constantly for a strait burn? Secondly some aspects of the model make attached pieces float off to the sides. An example of this is if i was to attach a small engine on the side of the engine mount under the OMS shoulder pods the object tends to float away from it not appearing attached. As i understand there is no modeler working on this craft i was wondering if this can be resolved by re-exporting the collision on the mesh. This is not a big deal but i figured i would ask anyway in-case i am missing something. I also noticed this was made by rocket2guns which is Dean Hall the creator of DayZ, He is a very fair guy and might be willing to release his source files if asked. Has anyone brought this to his attention? I would have no problem sending him an email or a message through his various sources i just figured i would ask if this has been attempted before so i am not pestering. Finally hats off to you Dragon the amount of work you do for this game is astonishing. I wish you the best in development of your projects.