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Vitasalato
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Rocketeer
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@Crzyrndm @mikegarrison Really guys I've tried to set up a launch of 66t (same fuel tanks), and i can't find any PRO for the Cryo. Ok they have a slight better TWR ('cause is 100t lighter), but they have worst D-v (not so much) even if they have a lot better ISP, and the there is nothing that encourage so much to ignore the high cost. I didn't do the math, and i don't have the time to do that, so i'm not sure if there is a real problem of bad equivalent fuel amount (between LF-OX and LH-OX with the same tank) but i feel that is something wrong. I mean how its possible that with the same TANK, the one with LF-OX (heavier) and low ISP (in compare with Cryo) that have better D-v then the one with LH-OX and better ISP engine? In my opinion that is something that as to be fixed, but if some of you have done the math and proof that what I'm saying is wrong, I'll be very happy.
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[1.12.x] Heat Control - More radiators! (August 18, 2024)
Vitasalato replied to Nertea's topic in KSP1 Mod Releases
I love this parts, thanks! Now i've just to wait that space station parts and labs start producing heat! -
Hi, i love this mod and the idea of high ISP engines, but i think that it might be a problem. I've measured with mechjeb the DeltaV of some stock engine and one Cryo, and the result is not what i was looking for. Both stock engine have a higher DeltaV with lower ISP. This is true using the same fuel tank for all the engine, and the same MASS of fuel. Take a look at the album to see some numbers. Where is the problem? http://imgur.com/a/Onzp8
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Vitasalato replied to SuicidalInsanity's topic in KSP1 Mod Development
Great work with the Shielded Mk2 docking port Instead why your part overeat so easily? Why you don't putt the same Max temp of other stock parts?- 863 replies
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Vitasalato replied to SuicidalInsanity's topic in KSP1 Mod Releases
New parts looks amazing! Thanks!- 1,520 replies
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- parts
- spaceplanes
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Vitasalato replied to SuicidalInsanity's topic in KSP1 Mod Development
Hi very nice mod, but have you ever think make a part like a Nose(tail)-DockingPort ? It would be nice for some SSTO Instead, I've noticed that the "Two-state aerospace intake" can't change status in the hangar. One last thing about the NUKE engine. Why you don't make some kind of aerodynamics protection, removable like fairings or just mobile? I know that is a lot of work, so i'd like to hear the opinions of all of us.- 863 replies
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[1.0] Mk3 Mini Expansion Pack (Mk3 NoseCone and Alternate Cockpit)
Vitasalato replied to K.Yeon's topic in KSP1 Mod Releases
Hi! Any chance to get a nice butt, where to place engine, in shuttle-look-like? -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Vitasalato replied to benjee10's topic in KSP1 Mod Releases
It's just that i don't think that is a problem of compatibility. Hope that I'm wrong -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Vitasalato replied to benjee10's topic in KSP1 Mod Releases
The design of the Ranger is awesome, but simply it won't fly. With the new FAR .15 is simply not stable and aerodynamics. Over mach 0.5 is very unstable, the ship just want to fly backward where is more aerodynamic, so it keep rolling in all directions. I think that the major is the missing ruder, that make the ranger a spinning top, and there is nothing to compensate. Another problem is the nose. It's like a wall, and i think it should be more narrow. I've doubt even on the utility of the "wings". Just thought, i know that the model is a perfect replica of the one in the film, and it's awesome, but it doesn't mean that it should fly nice. I think that the creator can create a better ship that can actually fly. It could become useful for real. -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Vitasalato replied to benjee10's topic in KSP1 Mod Releases
Oh true! I've always though that two "wings" was moving parts. -
[1.8.1 - 1.12.5] Interstellar Fuel Switch (IFS) 3.29.5
Vitasalato replied to FreeThinker's topic in KSP1 Mod Releases
Hi great mod, thanks! Just a request, could you add the monopropellent to the resources? It could be useful in some case.- 1,187 replies
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- fuel switching
- mesh switching
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