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Everything posted by autumnalequinox
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[WIP] [Dev thread] Dang it! A random failures mod
autumnalequinox replied to Ippo's topic in KSP1 Mod Development
I figure I will play RSS eventually, it just worries me that with all my mods it may overload my memory usage. Otherwise I would love to try it. Just let us know where the cut-off is, like at what point it transfers fully over from stock. But more realism is always good. Is there even a functional RSS for KSP 0.24.2 yet? I thought it was still stuck in 0.23.5. And Kerbalpunk... I love it. Those steampunk parts are amazing -
HAHA i thought you gave us a secret option to edit stats!!! DISAPPOINTED!!! Those are good numbers I will steal them for my next career game. I too have never messed with spaceplanes until KCT. I have got one design to actually fly and go sub-orbital but it's sooo tough getting them to stay balanced.. i'm considering having some drop away SRBs for the big boost to orbit, but I dunno.. i have soo much to do this is like a second job (which is ok ) And from later I also run MCE and it works well with KCT, they compliment each other well. Ohh and I just read an article about the new Space Launch System. Seems like NASA has a bunch of parts in their inventory and are trying to design a new launcher to incorporate them!! I can see the Kennedy Space Center inventory full of shuttle drop tanks and SRBs as they try to snap them together with new parts to cobble together that thing.
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[WIP] [Dev thread] Dang it! A random failures mod
autumnalequinox replied to Ippo's topic in KSP1 Mod Development
holy poop for some reason I just imagined the whole thing wobbling like some warner bros. cartoon rube goldburg machine, with whistles and steam blasts as you spew radiation all over the place. poor kerbal.. i will send his family a gift basket. -
From the Earth to the Moon: Old but EPIC
autumnalequinox replied to autumnalequinox's topic in The Lounge
haha this is my third watch-through and yes, yes the music is rather drab. very much from the school of speilburgy-ronhowardy- rah rah rah marching band. Although there is a tiny bit of classic rock in there, but there should have been more music from the period. Sometimes it sounds like a vague attempt at "inspirational, wanna-be star trek: tng music" -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
autumnalequinox replied to Ippo's topic in KSP1 Mod Releases
I dunno if you messed with the failure rates but they seem just right now . I am averaging a few part failures per mission. Instead of "NOT AGAIN!" it's more like "HOLY CRAP!".. there is drama there. Very Apollo 13. Especially when they happen in the middle of an auto-dock or maneuver (lost half my fuel cell O2 during the last minute of very, very critical docking). I like it this way!! Keeps you on your toes without the frustration. Can't wait to see what new stuff you'll break next. -
Laythe: Is the general consensus that Laythe is radiation soaked utterly? I imagine that, as large as it is, there is no way it doesn't have some sort of geomagnetic field, and then add the thick atmosphere to that, and I imagine life would be possible at least in the seas. Because otherwise, it just seems like it would take some seeds and BOOM! you have a full biosphere, if not a marine one already.
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this is a wonderful mod and I try to pimp it whenever I can. Like a few other mods, it has truly altered my gaming experience and enriches the modset us builders have. (comsat network is ALWAYS my first build now, and instead of making up my own rules for needing com relays it's allll taken care of) It adds just enough realism without going all insane flight computer time delay headache OW that remotetech does. I love the probe requirement features and optional signal blocking. But enough gushing. Everything works wonderfully except one weird lil thing. Anytime a mod has a dual use command pod (one that can be crewed but doens't have to be) it counts that pod as unmanned, and makes it useless even if crewed unless it has a comm system. Not a huge deal at all, I see it as necessary for a sophisticated, computer driven advanced flight machine. Same with KAS constructed command chair powered micro-EVA or rover systems. That, however, may lie deeply within the currently faulty KAS itself, however. Otherwise, I love this mod and will gladly have it's babies, so keep up the good work.
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my mind has been going here like CRAZY lately. Do we humans get to be our regular size in this alt universe? If we were simply down-scaled like the Kerbals, only with our own psychological and biological features intact (smarter by a fraction, hehe)? If we were simply hobbits, then maybe there would be space for us to build a history and cultural similar to today, as everything, from resources to space, would be equivalent. But I want to go to the heart of this thread.. that of having a vastly more habitable solar system available to us. Assuming similar history and development, I think everything would be pretty similar right up until the age of rocketry. Once we started peering at these worlds.. seeing oceans through the clouds on Eve, spectroscope signatures of H2O and O2 on Laythe, the glint of oceans.. Duna's thickish atmosphere and huge ice caps. Here is where the divergence begins. This is where we enter a realm I love the ponder. Now a Space Race becomes a Space Marathon.. as there are simply less engineering challenges to exploring worlds with slightly friendlier environments. I imagine the prospect of colonization would be achievable very quickly, we may see something like a new Industrial Revolution and a massive resource grab.. space tech would just accelerate and accelerate.. all that stuff we dreamed of doing (and could do, given $) 50 years ago our Kerbal sized alternates may throw themselves into head long. Regular-ass people could actually see themselves setting up a reasonable homestead on Duna, without having to terraform the whole freaking planet. Or is this crazy and we humans just suck?
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From the Earth to the Moon: Old but EPIC
autumnalequinox replied to autumnalequinox's topic in The Lounge
I can't believe I never saw it until now. I absolutely loved Apollo 13 and I had no idea there was a whole series built right afterward by the same crew. Sort of like Band of Brothers to Saving Private Ryan (which I also adore). The Pacific wasn't so good, however, at least to me.. it just came too late and didn't develop the characters as well. But From the Earth to the Moon has kindled a new love for the astronauts that I never had before (I always loved the hardware, didn't care much about the people or the stories). Now I find myself devouring articles about manned spaceflight, following every nose pick on the ISS, and reading up on every weird proposal NASA has made lately. Sounds like a good tradition, however, watching it on the anniversary. Or at least you should make it one! -
OMG yes. The structural parts are addictive I have had to pull my hand away from the mouse, shaking, to keep my part count down because I want to build some crazy, hex-adapted 20+ count stack of life support and power systems with nuclear reactors surrounded by those cool cages and service modules. Plus the command pods look so .... (i got bleeped! a word for reproduction), they are my "reward" for grinding through career mode and I give those ships nifty, Celtic goddess names to enhance their hotness haha. The Hydrogen for nuclear engines had to grow on me, however. Because of the higher volume, you need SO much for decent delta-v, and even though the tanks are very light they get extremely bulky on launch and without mad struts you end up with uncle joe's wobbly-spacecraft ride and splat.
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it's strange I read all these reports and I run 32 bit KAS with billions of mods and everything works the same as it ever has. Even before the new recompile (which I got anyways). The only weird thing I've gotten is when trying to build functional rovers with just parts on other worlds. I typically use a pylon and attach cubic struts to it, then build the rover, attach wheels, battery, panel, and command chair. Then I break away one piece, freeing the rover. It always worked before. Now it causes the whole center structure to mysteriously break away, leaving four wheels and a chair hovering in the air, hilariously. Sometimes with a 'spolosion for good measure (cause it's KSP). Oh wells, guess I will have to ship em in whole.
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Shirt sleeves on Duna?? Pack your coat and O2 tank!!!!
autumnalequinox replied to autumnalequinox's topic in KSP1 Discussion
I LOVE THIS. Only I use TAC life support, sooo my Kerbals need all the goodies humans do, just less. I also love that they may just be very large, highly evolved water bears. Which are the cutest micron-scale things there are. Wouldn't mind them on me (unlike fleas, lice, etc). Not at all. "Who's a cute lil Tactopod?!? Yoouu are!!" I'm glad I'm not the only one crazy enough to ponder Kerbals and their natures, evolution, and society as well. I even started my own little KSP RPG for when I get reeeally bored with career mode. I started developing a timeline and history. So this is GREAT stuff I may make some changes now. They definately got lucky in the roll of the dice with their home system. Imagine this.. if anyone is still reading.. At one point in history, for a brief time (in our Solar System), there may have been THREE habitable planets existing alongside each other. While I understand our knowledge of deep geological time is limited.. once, if things were right, there may have been oceans on Venus, Earth, and Mars simultaneously. Now we are talking about in the first billion or so years, but there was a window. So now imagine a different solar system, different percentages of raw materials and planets. So there is definately, somewhere, a system with terrestrial life and some habitable/marginal worlds located nearby as well. It's all about timing, and luck. Can you imagine how our history would be if we got lucky like that? If we looked up into our night sky, and instead of a dead, scorched little gray ball we saw a sister planet (formed co-accretion style), and divined fortunes from it's clouds and shifting oceans. And then later.. we just had to GO there. A whole new world. Somewhere in our vast universe this has or is unfolding for some little green men or pink squiggies or giant water bears. Maybe all those "snacks" we see in IVA are compacted blue bars of plant food. Then add in some fuel cells for water (also hidden from view). Maybe some mice are hidden behind panels (in wheels of course) to replace plantlife in human closed-loop systems. -
Been watching the crap out of this old mini-series: http://www.dailymotion.com/video/xqx1hw_from-the-earth-to-the-moon-episode-1_tv (first episode) It's amazing how well it's done and how many famous actors play Apollo astronauts (play a game.. see who you recognize without wikipedia!!!! there are so many familiar faces from TV and movies) . I think KSP has made shows like this far more enjoyable. I was too young when it premiered (and lacked HBO) so it's awesome that I found it online. Enjoy it while it is still up and streaming!! And if you have two monitors, run some inspirational goodness alongside your game. Disclaimer: This isn't my stream or has anything to do with me in any way. Feel free to hunt for it on google yourself, it should show up right on the first page of results. No DRM warnings or anything and a legit site.
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This is my first mission report posting. I tend to keep things to myself, but my partner isn't impressed with my KSPy things. Sooooo... This is the Seed Pod. It uses parts from bazillions of mods, notable: Near Future Tech (all), Infernal Robotics, KW rocketry, realchutes, deadly reentry, etc. To save $ in my career mode and take advantage of a Jool window (and make up for a failed Laythe lander/orbiter Cassini type probe) I decided to build a massive nuclear/hydrogen orbiter with four small probes nestled inside and attached with robotic hinges. Two landers and two orbital probes. The two landers are for Laythe, and the orbital probes for any Joolian moons I happen upon. Massive delta-v after launch (still 3500+) thanks to NFT hydrogen/nuclear thermal engine combos. Transfer burn was already complete and the external hydrogen drop tanks released. And here she is with the hinges open, showing how I can deploy the probes. Each is tied to an action group. Probes have their own engines (albiet small) for minor corrections. So far so good, next posts will see how well I did (got a long flight and with Dang it! loaded, ANYTHING can happen)
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[1.0.5 - Alpha 6] Dang It! (12 september 2015)
autumnalequinox replied to Ippo's topic in KSP1 Mod Releases
awww but then how can I haunt all of these mod threads?? it would take away the human interaction. -
Shirt sleeves on Duna?? Pack your coat and O2 tank!!!!
autumnalequinox replied to autumnalequinox's topic in KSP1 Discussion
i used to play with this full universe simulator for RPGs and it would generate random, plausible star systems with full suites of planets, moons, etc. 3d rendered to explore. I used to play with margin ability like crazy (you had data for atmo content, pressure, oceans, G, everything, and the program had thresholds for generation). This was always a big question for me that I never bothered calculating myself.. basically tweaking O2 percentages to inerts and atm and just seeing what is POSSIBLE for human survival. So it's exponential then, 100% for 0.2 atm (of course with acclimation), So around 40 to 50% at 0.5 atm? So on? So as earlier discussed, we will never really get EVA suits below 0.2 atm either for mobility. This is all so fascinating I actually love atmospheric science I wish I had a spaceship with a warp drive so I could check out what is ACTUALLY out there that we may never see. -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
autumnalequinox replied to Ippo's topic in KSP1 Mod Releases
Ohhh I'm so glad I came to check things out here. So I've been humming along, only one failure to speak of in a looong time. Thought I was just lucky. Used to leaky tanks and combined with KCT I've been struggling to manage time (multi-part rockets for transfer window.. 30 day launchpad refurbish.. so timing is EVERYTHING so I don't have modules degrading in orbit). Buuut this explains everything now. I have a major Duna mission coming up.. 5 module interplanetary super ship. I'm almost... afraid to put on the hotfix. ::tremble:: Oh gods of RND number generators please leave my hydrogen fuel tanks alone if I lose this transfer window I blame YOU Ippo mwhaha -
Wow I just got linked to this project and it looks soooooooooooooo fun. When this gets into alpha you better believe I will be first in line It's like some crazy hybridization of minecraft and space engine (and far more original then this comparison makes it seem) and it looks amazing.
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Shirt sleeves on Duna?? Pack your coat and O2 tank!!!!
autumnalequinox replied to autumnalequinox's topic in KSP1 Discussion
so that explains the extra-large ice caps on Duna then.... So terraforming Duna might be as simple as raising the local temperature about 30 degrees C. Miles easier then Mars. And with the Armstrong limit far below Duna's atmosphere, you could get away with just acclimatization and an oxygen mask. Edit: Really, it would take very little to make the place halfway habitable. You would have a CO2 atmosphere but a little heat and at least you would have cold oceans and a viable environment for plant growth. Hell as it stands right now some hardy plants might be able to survive there. Edit 2: In caves, at least. Forgot about radiation. -
Shirt sleeves on Duna?? Pack your coat and O2 tank!!!!
autumnalequinox replied to autumnalequinox's topic in KSP1 Discussion
True. It would definately help save on weight and resources on any kind of manned mission, however. (Heating, scrubbing, weight of EVA suits). Plus it seems much easier to terraform an environment like that. Technically.. technically.. could water exist on the surface with that kind of pressure??? -
Shirt sleeves on Duna?? Pack your coat and O2 tank!!!!
autumnalequinox replied to autumnalequinox's topic in KSP1 Discussion
I used to have a "This is Our Solar System" book from 1932. It had beautiful illustrations of the "surface" of Mercury, Venus, and Mars. At the time, they believed Venus to be a windswept desert with moderately high pressure, semi-tolerable temperatures (around 200 F) and soda seas. Mars had greenery in the summer. Mercury had cracks of molten rock. It set my imagination wild when I was young. Edit: I'm not that old at all. It was my grandparent's book.