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_Augustus_

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  1. [quote name='Shadowmage']Sadly there is no -actual- information on the HG-3, as it was never produced or even progressed past the 'idea' stage. No schematics, no pics, nothing. There are a few 'stats' listed, but those do me no good without the rest of the information. So, no, I will not be making an HG-3, at least as long as I cannot locate reliable and detailed information on it. At the very minimum I need some schematics or pics. Google search on HG-3 Rocket engine -- note the complete lack of any actual images or info on an HG-3 engine. [URL="https://www.google.com/search?q=hg-3+rocket+engine+images&client=firefox-a&rls=org.mozilla:en-US:official&channel=sb&source=lnms&tbm=isch&sa=X&ved=0CAcQ_AUoAWoVChMIs4qbs5eYyQIVghc-Ch27PA4N&biw=1920&bih=911"]https://www.google.com/search?q=hg-3+rocket+engine+images&client=firefox-a&rls=org.mozilla:en-US:official&channel=sb&source=lnms&tbm=isch&sa=X&ved=0CAcQ_AUoAWoVChMIs4qbs5eYyQIVghc-Ch27PA4N&biw=1920&bih=911)[/URL][/QUOTE] Here's some post-Apollo engine proposals side-by-side. [IMG]http://www.astronautix.com/nails/s/satupeng.jpg[/IMG] The HG-3 would have a thrust of 1400.7 KN. More data is right there. Also maybe do the M1? [IMG]http://www.astronautix.com/graphics/m/m1engine.jpg[/IMG] This thing was MASSIVE. 6670 KN of thrust at sea level. Despite numerous engines being built and tested, not a lot of info is available. [IMG]http://forum.nasaspaceflight.com/index.php?action=dlattach;topic=31401.0;attach=896896;image[/IMG] That's one of the Nova rockets' (Not to be confused with the Saturn C8) second stages. The M1 looked like a really big single-nozzle LR-87. There is some more info (and images) on some other space forums.
  2. [quote name='blowfish']J2X is on the list. F1 and F1B. Would the F1A (which was never built) have looked any different from the regular F1?[/QUOTE] Yes, probably. It also had more thrust. And what about the J2S and HG-3?
  3. [quote name='Shadowmage']Near-finished textures for J-2, only a few minor touch ups to do (seam removal/cleanup, double checking things): [URL]http://i.imgur.com/3VwpvkR.png[/URL] [URL]http://i.imgur.com/rOquUCw.png[/URL][/QUOTE] Are you gonna do the J2S and J2X? What about F1A and HG-3?
  4. [quote name='billbobjebkirk']I believe the spacelab is actually based off of the same design as Kvant 1[/QUOTE] Correct, read about it on astronautix a while ago.
  5. They look good.My one thing about your fuel tanks, by the way, is the amount of memory they use compared to the amount of textures available.
  6. Basically the planets and sun drift off their orbits and there's a broken bit of the screen on the left. This has been happening since 1.0.4 for me and I don't know if it's a mod or what, here's my gamedata. KOBE is just a planet pack I'm working on, and I have installed patches or updates for any mod here that isn't officially working in 1.0.5: 000_FilterExtensions 000_FilterExtensions Configs AeroHider.dll AIES_Aerospace AnimatedDecouplers ASET AsteroidDay AtmosphericSoundEnhancement AtomicAge Augustus BackgroundProcessing-0.4.1.0.dll BahaSP blackheart Bloeting Bluedog_DB CameraTools CapCom Chatterer ChuteSafetyIndicator CoherentContracts CollisionFX COM CommunityResourcePack CommunityTechTree ContractsWindow CoolRockets CrossFeedEnabler Diazo DMagicScienceAnimate DSD EditorExtensions EnhancedThermalData ETC EVAManager.dll F1J2 Felbourn FerramAerospaceResearch Firespitter FlagRotate FreedomTex FShangarExtender G-Effects HarderSolarSystem-2x HullCameraVDS ImprovedChaseCamera InterstellarFuelSwitch JDiminishingRTG JSI KerbalFlightData KerbalizedFlagpack KerbalJointReinforcement KerbalRenamer Kerbaltek KerbPaint Klockheed_Martian_Gimbal KOBE Kopernicus KopernicusExpansion KronalUtils KSC KSCSwitcher KSEA KSP-AVC KSPAPIExtensions.dll KW.cfg KWRocketry LADEE.cfg LayeredAnimations masTerTorch MechJeb2 Mk1HeatShield.cfg Mk3MiniExpansion ModularFlightIntegrator Modulefixer.dll ModuleManager.2.6.13.dll ModuleManager.ConfigCache ModuleManager.ConfigSHA ModuleManager.Physics ModuleManager.TechTree ModuleManagerLicense.md ModuleRCSFX MusicMute NavBallDockingAlignmentIndicator NavyFish NearFutureSolar NRAP OLDD OLDD.ADEPT.cfg OPM planeguy868 PlanetShine PluginData PortraitStats ProceduralFairings ProceduralParts ProceduralPartsExtended QuickSearch Ravien RcsSounds RealChute RealPlume RealPlume-Stock RealRoster RLA_Stockalike SafeChute SCANsat ScreenMessageHider.dll SensibleScreenshot SentarExpansion SETIcontracts SETIctt ShipEffects Sigma SiliskoIndustries SkyTonemapper SmokeScreen Squad StageRecovery StockClamshellFairings StockPlusController.cfg StretchySNTextures StripSymmetry SXT Taerobee TakeCommand Tantares ThermalHelper ToadicusTools toolbar-settings.dat Trajectories TweakableEverything TweakScale valVisor.dll VectorRepurposed WheelSounds XanderTek
  7. http://news.sciencemag.org/space/2015/11/astronomers-spot-most-distant-object-solar-system-could-point-other-rogue-planets https://en.wikipedia.org/wiki/V774104 http://www.popularmechanics.com/space/news/a18144/v774104-furthest-object-in-solar-system/ http://www.geekwire.com/2015/astronomers-report-most-distant-known-world-in-the-solar-system-v774104/ https://www.newscientist.com/article/dn28477-most-distant-solar-system-object-yet-could-hint-at-hidden-planet/ So there's definitely something out there. I say a planet. Thoughts?
  8. Yes, but SpaceX doesn't like it when their competitors' stuff is used alongside their hardware.
  9. I have a few years until college, but I want to be one of the first to walk on Mars. I will literally do anything to accomplish that goal. The only question is whether I'll fit the height requirements...
  10. SEP is an unproven technology that on large scales is too cost-prohibitive. Why use it when the SLS by itself works just fine?
  11. True, but debris damage is a concern.Jupiter would be used to throw the probe into an Oberth-effect sungrazer orbit. And yes, solar panels are pretty useless beyond Saturn unless you bring inflatable solar panels..
  12. That would require a faster-than-NH launch, which might not be good for the probe. About as much delta-v as to get there in the first place due to it's low mass, so probably not feasible. SEP is just not that powerful or viable out there.
  13. Let's do some math, shall we?Sedna will be about 84 AU from the Sun at launch in 2030. We need to travel ~80 AU in 20 years. That requires a speed of 19686 m/s. So, with some rough guessing, this means that our flyby will actually be about the same length if not longer than the New Horizons Pluto flyby.
  14. I recommend J2, J2-X, and RL10.J2 will allow for full Saturn Vs, J2-X goes with Pyrios for SLS Block III, and the RL10 is used in everything.
  15. I meant kg, sorry. Hmm, would have to look into that. Sedna is in Cetus, gotta look at what nearby stars are there. If anyone could draw that with RTGs, it would be great. Does it fit my mass limit though? Block II is definitely gonna be flown, but I will consider the STAR-48.But what if they have retired it by then? I miss Agena too. UPDATE - Unfortunately there are no stars in Cetus that are less than 50 ly away, which means that WISPIE would not pass near anything in the forseeable future after Sedna.
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