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KSP2 Release Notes
Everything posted by Scientia1423
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Craft explodes upon reloading.
Scientia1423 replied to Scientia1423's topic in KSP1 Technical Support (PC, unmodded installs)
Shame, hopefully it will be fixed in another update. However I have another aircraft with which I've used part-clipping so it may be a bug on my end. -
Things that NASA never said at a press conference.
Scientia1423 replied to FlamedSteak's topic in Forum Games!
"Our engineers seem to have mounted the rockets upside-down. We apologise for the emission of greenhouse gases in the cities around the space centre, although it's not like we do it every other time we send our rockets into space." -
A new type of mouse
Scientia1423 replied to Poskie's topic in KSP1 Suggestions & Development Discussion
How much was the mouse at the time? -
There's this issue where this aircraft will explode its wings upon save reloading. I'm not sure how to fix this but my hypothesis seems to be an issue with heavy part clipping. The left aircraft is an image of after reloading the craft compared to the original right aircraft. The left wing of the left aircraft stays intact but somehow the right wing has been destroyed even though I've used symmetry...
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The forum page, wiki and save have all been updated. I will continuously update the save to newer versions of KSP if needed. If you want to take over this project, message me on the forums.
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Can we get a higher warp factor?
Scientia1423 replied to zarakon's topic in KSP1 Suggestions & Development Discussion
I bet one touch of the controls on 128x physics warp can turn your ship into kraken food. BTW, use cheat engine to help speed up warp times if they are too slow. That's what many did when time warp didn't exist. -
1.3 atmospheric heating
Scientia1423 replied to zeta function's topic in KSP1 Suggestions & Development Discussion
Before you used to be able to go straight down (eg from eeloo orbit), slow down and survive. The new aero fixed that because that's way too OP. Also the Eve reentry effects begin as soon as you enter permanent physics warp which is distracting -
Things to do in Kerbal Space Program
Scientia1423 replied to Mr.Desmond Tiny's topic in KSP1 Discussion
Build a rocket. Then build a rocket in a rocket. Put the kerbal in the rocket Put the kerbal, in the rocket, in the rocket. -
Other creatures than kerbals
Scientia1423 replied to Vivigluglu's topic in KSP1 Suggestions & Development Discussion
If you look at the simulator virtual sailor, it doesn't have completely good looking animals but at least they make noise and have certain animations. -
What do you think KSC recovery team looks like?
Scientia1423 replied to ARS's topic in KSP1 Discussion
oh no kraken -
Have 3 kerbals on a flat tripod and make it spin... I saw Doing Kerman in the crew selection lol
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I bet Elon has modded real life to have those cheap rocket parts.
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I thought you couldn't switch crafts with a kerbal on a ladder but apparently you can.
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I think Kerbals by nature are indestructible, sorta like nokia phones. The difference is kerbals display emotion.
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Nah it's Dooding Kerman trying to be professional. I saw how much this kerbal loves to exploit the game so the plane tumbled into the sea accidentally.
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He seems contented.
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Group flights together in tracking station
Scientia1423 replied to TMS's topic in KSP1 Suggestions & Development Discussion
This is a must have. -
That happens when you do it with kerbals as well.
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Banned for talking about numbers.
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Alright, here is the link for everyone to view: https://drive.google.com/open?id=0B9XSuS0-gok4WW4wRGxGNzQ4YW8 I sent the ferry to Eve as it did not have enough to get to Dres and I 'tried' to set up communication links to it. Each satellite is based off a real world flyby satellite. I will update the front page, etcetera when i have time, but anyways please enjoy.
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Where is the inland KSC?
Scientia1423 replied to Jeb federation's topic in KSP1 Gameplay Questions and Tutorials
Go towards 270 bearing and turn your plane to the right so it is in the middle of 270 and 315 from KSC. You will need a plane with tons of fuel and will need to be flying around 5000-11000m to waste as least as possible. -
Discussion on bunking of video from Hazard-ish
Scientia1423 replied to qzgy's topic in KSP1 Discussion
After checking the youtube comments under Hazard-ish's videos, I found many that (summarised) say: "Hazard-ish should go down!" or "Do not watch this faker!" It says a lot about a "small" number of his fans who take his videos as if they were like Elon Musk's plans for spaceflight. This is based on my assumption, don't take my word for it, their character isn't really that strong and after their 'idol' has been exposed, they just give hate towards him and it's just sad to be honest. I'm fully aware that he didn't announce that he had edited the files and whatnot with which he should've commented about that, but don't you think that negativity is too much for one person? He isn't an extremely important figure in society and shouldn't be treated as such. He just has good skills in KSP, both real and trickery...