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Everything posted by Kowgan
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[1.1.2] Station Science (v2.0: New models by SpeedyB)
Kowgan replied to ethernet's topic in KSP1 Mod Releases
I... Don't think so. Although this would be a pretty neat addition to the mod. *wink wink* -
Great job, Kujuman! Really useful!
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Kowgan replied to stupid_chris's topic in KSP1 Mod Releases
Yes, pics, please! Also, I hope you've enjoyed your stay! Fly safe back home. -
Glad to know your issue was solved. Enjoy it!
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Still not exactly sure what you have in mind. Some screenshots would help clarifying my dumbness. But those blue lines represent the fairings shape once you place them (fuselage or normal jettison) at the side of the Base. Maybe this video will help: http://youtu.be/2TT0WmsJb-c?t=1m9s
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This is so Kerbalesque! Must be remade in KSP!
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I brought Fido to sniff around the KSC.
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[1.1.2] Station Science (v2.0: New models by SpeedyB)
Kowgan replied to ethernet's topic in KSP1 Mod Releases
Oh, yes! Please, this! It doesn't even need to change the part's mass, but it would be awesome being able to fit them in the Mk3 cargo bay! -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Kowgan replied to stupid_chris's topic in KSP1 Mod Releases
Glad to know you're enjoying it, Chris! Drink lots of water (or juice). -
[1.1.2] Station Science (v2.0: New models by SpeedyB)
Kowgan replied to ethernet's topic in KSP1 Mod Releases
Welcome to the forums, ZeroPositivo! You're doing nothing wrong. That happened to me as well, and have already been reported. It's an incompatibility caused by CrowdSourcedScience. Apparently, removing the original GameData\Squad\Resources\ScienceDefs.cfg file fixes the problem, until the developers of CrowdSourcedScience fix the bug on their end. Happy new year! -
@Swagger897: What exactly are you trying to connect? The fuselage fairings won't jettison; they'll stay fixed to your ship at all times.
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[1.1.2] Station Science (v2.0: New models by SpeedyB)
Kowgan replied to ethernet's topic in KSP1 Mod Releases
Whoa! That is... Beautiful! And I finally got to use this emoticon. -
[1.8.x+] Waypoint Manager [v2.8.1] [2019-10-22]
Kowgan replied to nightingale's topic in KSP1 Mod Releases
The change requests never cease! Nor your effort to keep us updated! So our gratitude must always be there as well. Thank you once more for keep doing this work tirelessly! -
Glad to know your issue is fixed. The fairings should automatically adapt their sizes to whatever they are covering. But you can always manually tweak these values by right-clicking the fairing base (or the fairing itself, but I believe the base is the correct choice). I hope that helps.
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The version 3.11 was made for KSP 0.90, and won't work correctly on previous KPS versions. You gotta use Procedural Fairings 3.10. What other attachment points are you looking for? Each fairing should have only one attachment point, and you're able to choose how many fairings per base you want, by right clicking the Fairing base.
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@Higgs: Again with that "Launch to Rendezvous"? Haven't we told you yet that in case of non-equatorial orbit, you should use "Launch to Plane of Target" instead of "rendezvous"? So much for a "Broken MechJeb". -edit- Sorry for the long time to reply. Sure, use pastebin or whatever you wish to share that log. The parameter also works in the forums, but an output_log may be too big for a forum post.