Zyme
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Zyme replied to Galileo's topic in KSP1 Mod Releases
Will this break my existing save if I have stuff on planets? I just want to pimp the planet graphics, not add or change anything else about the solar system.- 1,019 replies
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- kopernicus
- svt
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Zyme replied to K.Yeon's topic in KSP1 Mod Releases
I am not getting any cockpits when installing on 1.3.1. -
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
Zyme replied to RoverDude's topic in KSP1 Mod Releases
Oh okay. I have ran the same mods with 32-bit before without any problems and read that 64-bit was buggy to play with. Will try again then.- 1,473 replies
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- parts
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[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
Zyme replied to RoverDude's topic in KSP1 Mod Releases
Here you go. It crashes after I install one or more USI mods. I installed Konstruction first and then MKS for example. https://www.dropbox.com/s/ssj84qd4esq2rkp/ksp_output_log.7z?dl=0- 1,473 replies
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[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
Zyme replied to RoverDude's topic in KSP1 Mod Releases
Which one?- 1,473 replies
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Crash on 1.3.1. Any fixes incoming?
- 5,673 replies
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- usi
- life support
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[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
Zyme replied to RoverDude's topic in KSP1 Mod Releases
Crash with 1.3.1. Any fixes?- 1,473 replies
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- parts
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Is it possible to use the ground crew models from the VAB?
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Did you fix the random explosions that existed in DMP when 2 players were close to each other on the ground (like at KSC)? I believe the problem was duplication of vessels, so they collided with their clone and blew each other up. We came to the conclusion it only happened when 2 or more people were at the same location at the same time, it never happened if you were flying solo. So we made a rule that you couldn't be near another player or control the same vessels at the same time. If this problem still persists I think vessels must be server authoritative so two clients don't spawn the same vessel twice. Anyway will keep an eye on this, been wanting to play KSP MP for a long time.
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- luna
- multiplayer
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Is there a mod that can select the type of kerbal model when EVA? What I want is a mod that can use the ground crew model when I EVA at Kerbin. Maybe somehow assign the model to that specific kerbal permanently when you spawn him in game. So the ground operations kerbals do not look like astronauts.
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Zyme replied to K.Yeon's topic in KSP1 Mod Releases
So anyone got a working build for these parts? I tried 1.8. Spent 10 hours trying to build anything that can make orbit and I just can't do it. My craft keeps flipping in upper atmo for some reason and losing complete control. I tried multi whiplashes, rapiers etc. Nothing works for me.