If the class is all about orbital mechanics, I don't think you should bother launching (ie, start from orbit). Then you can show how a change in velocity changes the orbit (ie. lowering, raising periapsis). Show what a burn in each of the 6 directions does to the orbit (which can be related back to math behind the orbital stuff, including doing some vector additions). Then you can do a simple transfer to the Mun. You can probably even use the built-in tutorial missions for this.