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teag2

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Everything posted by teag2

  1. Are we allowed to use RasterPropMonitor? That mod would make a HUGE difference in results. Also, may we use VesselViewer? Either of those mods would be super helpful.
  2. Of course, I made a regular fighter, but here's the dropship I made: Also, I'm a noob. How does one go about embedding an imgur album in to their post?
  3. The spacedock link says it is compatable with 1.1. I have my doubts this is true, so I wanted to point it out.
  4. Hm, I tried it again and it worked fine. Nevermind then.
  5. I found a problem When putting a KAS winch inside a KIS container, it has negative volume. It decreases the volume taken up in a container when you add it...
  6. The parts are extremely overpowered, and as a result, seriously fun! Seriously though, I put a few xenon tanks on, and I got like 2.5 million m/s of deltaV. So, I made a dropship with the parts, and managed to land on Tylo. Awesome mod! I haven't encountered any problems when using it so far. Although, one thing I've noticed is that the solar panels are power generators rather than actual solar panels. I'm not sure if this is intentional or not, just wanted to mention it.
  7. *loads 1.1 beta on steam*

    "Launch KSP: 64 Bit"

    *raises eyebrows*

    *clicks*

     

  8. I'm going to test if this works in the 1.1 beta. Hope it does. Edit: Looks like it doesn't. Well, it doesn't crash the game so it isn't too bad.
  9. Sorry if I'm late, guys, but it looks like somebody uploaded this to the Spacedock. http://spacedock.info/mod/366/Stock%20Fuel%20Switch
  10. Is there a way to get a new partlist generator? The modcontrol.txt sends you to one, however its download link doesn't work anymore. Is there any way you can make one for DMP?
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