Rainstorm
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Rainstorm replied to pingopete's topic in KSP1 Mod Development
So I downloaded the mod and noticed the clouds would glitch and stuff so I deleted them and when I start up the game the ground textures are just white. The water textures how ever seem to be working just great. I just want the terran and city lights textures because they look really good. Any way to fix the white glitchy textures -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Rainstorm replied to rbray89's topic in KSP1 Mod Releases
How do I get this to work with RSS. And replace the city lights with a different city lights texture -
Failed getting RVE to work properly. But I want the same feel with the blue atmosphere and clouds and lights. I can't seem to get eve to work with RSS and planetshne doesn't seem to be working. Theirs also blurred teztures when in orbit. Don't know if the 8k texture is bugged or something cause I'm using that. Please help
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Payload to orbit mass
Rainstorm replied to Rainstorm's topic in KSP1 Gameplay Questions and Tutorials
I have kerbal engineer, I guess theirs no harm in trying that, but is their any formula I could use thats simpel and still gives the same outcome. Or even a calculator on the web? Thanks for the suggestion though. -
Hello, I am currently trying to build my own rocket families. I found on a forum a formula to find the max payload weight your rocket can have. Using my java programming skills, I put it into a program. But then I figured out that the outcome of the formula was not correct. I tried moving stuff around, but it still wouldn't work. Whenever I tried putting a payload on my rocket that was under the payload capacity, it still didn't work, meaning their wasn't enough Delta V to get into orbit. I was just wondering if their was any formula out their, that could help me and is simple, I'm too lazy to just test different payload weights and I want to be exact. Please help.
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I did, it seemed to work a bit, but the 1.25 fairings wouldn't close all the way and the engines arn't flush with the part their being attached to. They are like a foot below it.
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So with .25 just out. I immidatly checked if Kw Rockety was updated and it wasn't. Then I noticed it had a cool feature, that I didn't know it had. Now i'm desperatly hoping they update it. After searching the web, I saw that Kw Rocketry was basically dying. So I just was wondering if its going to be updated or do I have to downgrade(If possible, just joined in .24) to .24.2. So will Kw Rocketry be updated?