boostedM
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Everything posted by boostedM
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Having an issue with game lagging when facing the front of the SPH (looking outside). Moves super slowly when facing this direction, but as soon as the camera is turned enough to not see the opening of the SPH, no lag at all. No lag in any other aspect of the game, either. Anyone else seeing this problem? 1.2, no mods
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Awesome, thank you!
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Sorry, I downloaded the F-14 S found here: https://kerbalx.com/GrandAdmiralJon/F-14-S I assumed the craft was created by you since you created the mod, but I may have been mistaken. I couldn't find a forum topic on the craft.
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Having some issues with the wing sweep on the F-14. In the SPH, they work like they are supposed to, but when I go to fly, it reverses the sweep and the limits. If I start with them in the forward position, they only go forward from there. If I start with them in the swept position, they only go back from there. Any Ideas?
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[Showcase] Showoff Your Rep-Worthy Crafts
boostedM replied to Redrobin's topic in KSP1 The Spacecraft Exchange
Ford Trimotor. Added a couple things since taking the screenshots and still a little more to go -
[1.1.2]AoA Tech Aviation Parts Ver. 1.3.5 PRE 04MAY2016
boostedM replied to martinezfg11's topic in KSP1 Mod Releases
These look great. Thanks! -
[1.4.X] Taerobee - Stockalike X-1 and More [27/01/2017]
boostedM replied to Beale's topic in KSP1 Mod Releases
Needs moar orange! Lol looks great man. Nice addition to my collection -
Your wierdest ship ever?
boostedM replied to Goddess Bhavani's topic in KSP1 The Spacecraft Exchange
I call it.....Kenny -
My favorite fighter of all time and I never knew the J was licensed to be manufactured by Mitsubishi. A little ashamed of myself haha. Killer craft dude! Was trying to make my own but the dimensions were killing me. Your attention to detail is superb. Now I'm gunna steal it and upgrade it with some mods
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
boostedM replied to BahamutoD's topic in KSP1 Mod Development
Awesome, thanks so much! -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
boostedM replied to BahamutoD's topic in KSP1 Mod Development
I got the HARMs figured out, but I'm still having trouble with JDAMs. How are they supposed to work? -
[Showcase] Showoff Your Rep-Worthy Crafts
boostedM replied to Redrobin's topic in KSP1 The Spacecraft Exchange
The Kerbcord - able to achieve and surpass the Concord's service ceiling (aprox 18,200m) and max cruise speed (approx 750m/s). Kerbcord service ceiling - 20,000m (65,600ft) Kerbcord max speed - 890m/s (1990mph/2.6 mach) Range: Unknown (LF capacity: 4,020 units) Height - 8.1m (27ft) Wingspan - 20.6m (68ft) Length - 39.7m (130ft) Mass - 72t (158,700lbs) Capacity - 69 passengers; 3 crew -
I was using .25 for this. Most of my mods and replica builds are on .25 and I haven't taken the time to change them all over to .90
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GreenPower Electric Challenge ITS BACK!!!!
boostedM replied to ghostbuzzer7's topic in KSP1 Challenges & Mission ideas
7:24 to wheels stop. Don't really have a name for it, but here it is: No Reaction Wheel -> +5 Max Level Speed: 85.5 m/s -> +85 Mass: 4.2t -> +0 Time: 7:24 -> +50 (I think) Total: 140 (Edit) I did use an inline MK1. Does that count? Same basic design would probably work with a standard MK1 and a little tweaking -
Okay, here's mine. Don't know how to get exact dimensions other than weight, but I got approximate wingspan and length by stacking other parts beside each other to measure. It's almost exactly half-scale in all dimensions, including weight. Mods: B9 & KAX
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Oo good. This gives me an excuse to fine tune mine. I stopped at the proof of concept stage to work on my E-2 Hawkeye. Should have a submission some time this evening or tomorrow
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Some carrier operations with my E-2 Hawkeye
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Carrier capsizes every time on launch =/
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[Showcase] Replica Craft thread!
boostedM replied to Mr. Pseudonym's topic in KSP1 The Spacecraft Exchange
Completed my XB-70 last night. Wingtips fold to an exact 65 degree angle for supersonic flight, per the real one, and an approximate 25 degrees for transonic flight. This craft is modeled after AV-1 (USAF 62-0001), the first Valkyrie built, with a 0 degree dihedral angle. AV-2, the second Valkyrie, had a 5 degree dihedral angle for increased roll and yaw stability.