Jump to content

ThiccRocketScientist

Members
  • Posts

    203
  • Joined

  • Last visited

Everything posted by ThiccRocketScientist

  1. KSC, Day 12 A newly hired Kerbal Scientist ran down the hall of mission control looking for Gene Kerman. "Gene! Dr. Gene sir!" He yelled. Finally, the lone Kerbal approached the main mission control area where Gene was furiously working. The lone Kerbal panted and took a sip of his double-strawed coffee. "Who are you?" Gene looked up, asking. "I... am... *breathe* Kirch Kerman." Gene grew angry. "Yeah? Kirch, what do you want? Can't you see I am busy?" Gene replied. Kirch Kerman sat next to him and gave him a folder. "I think they might still be alive." Gene inspected the two images. "Yeah? So what?" Gene asked doubtfully. "The Hab moved twenty meters!" Kirch exlaimed. "That means someone did it, and they are still alive!" Gene Kerman shook his head. "No. These probe cores- which means it could've moved itself. And it has wheels, so... I think you are wrong." Gene went back to his plans to launch something... Kirch peered over. Project Moh."Gene, the wheels were not down. The landing legs were down, demobilizing it. A probe core wouldn't do that, and also, it was flipped over. Now it is not." Kirch battled. Gene looked angry, even angrier. "Listen, Kirch, they are dead. The reaction wheels tipped it or something- I don't know! They're dead though. Now get out!" - - - Updated - - - KSC, Day 13 Kirch sat at his desk in the tracking station just scratching his head. Why would Gene Kerman, the head of mission control, not want to save the crew of Ara 8? Finally, Kirch stood up and viewed some more pictures of Mokin Crater. He couldn't believe his eyes. Moh I was to launched this day, containing Von Kerman's ashes to be sent suborbital, then reenter. Fun. Kirch jogged out of the room, and boarded a moving fuel truck, before jumping off at KSC Mission Control. Again, Kirch approached Gene Kerman. "You again. We are about to launch, shoo." Gene told Kirch, demandingly. “No- Gene! Postpone the flight, they are alive! The rover even moved from the MAV, after being fixed, and then drove one and a half kilometers!†Kirch shouted. People from around the room gave awkward stares. “Gene, why are you denying this!?†Kirch slapped down a stack of photos, giving proof that the Ara 8 crew was still alive. “Save it for later. Talk after the launch, cause then I am off work.†______________________________________________________________________________________________________________________________________ Moh 1 worked. The ashes reentered and burnt to tiny atoms, and would never be seen again. Kirch leaned backwards and started devising a plan to communicate with Ara 8... Ara 9. You suck, Gene. Kirch thought as he was working. Moh 2 was the first launch of a space station- a centrifuge. 2 Crew members, ____ and ______. That would still launch before Ara 9 could. Once Ara 9 could get there, the greenhouse could also be there. Then, supplies would be sufficient, and the six could live there until further growth. Sounds good, but… Moh 2. The communication systems from Ara 8 are definitely destroyed, and the closest way is… Muna 2. Johannes is going to go for Muna 2, Kirch thought. Moh 2 went perfect, circular orbit of 250 kilometers. Congrats for not helping, Bob and Bill Kerman.
  2. Mun Journal: Day 12 Four days of just sitting. I have no snacks, and the generators just now kicking in. I took Mark's and Jessica's blankets from their beds and huddled up into a ball with all the loose materials I could find. The temperature in the hab right now is -80. Holly crap. I think I might seriously die. Now I am getting drowsy, almost... dizzy? ____________________________________________________________________________________________________________________________________________________________________ Mun Journal: Day 9 I finally have enough flexebillity to move without hurting my burnt thigh. Well, now it is time for work. First thing I did was fix the tires, and now there aren't any patch kits left. The rover glass was also broken, in the drivers area. So I fixed that. I activated the two emergency batteries because the solar panels are working too slow to power the full life support systems. So here is the plan: Drive to the Ara 8 Hab, restore communications with KSC, and then get rescued. Not much. I got to go do my 1 kilometer drive. Mun Journal: Day 10 Nevermind. I started driving and the wheels sputtered and locked, and the life support systems shut down. Too much to run, I guess? I have a plan, though. I will hook the emergency batteries to the wheels and the primary batteries, plus solar panels to the life support systems. Remember- this rover is meant to be used for six hours. The life support is only in case of emergencies, where then it last three days. So, I have got to get to work. Mun Journal: Day 10 (Log 2) Well, it didn't work exactly how I wanted it to. I wired the batteries, and something happened. I started up the rover, a loud pop happened, and the lights turned out. The heater, life support and water reclaimer also switched off. Wow! That worked.
  3. Mun Journal: Day 1 Everything is all screwed up. The heater stopped, and the sun fell. It is freezing, and the MET got reset, so now we're back on day 1. So... Mun Journal: Day 8 There we go, system override. Anyways, because the Mun's light gravity, I could get the hab back on its wheels/landing legs. I never knew how light they were. So then I got inside and patched the window with an electric screw driver, by putting a new window in. Then I had to melt the sides so it was air tight. You think KSC would make this easier, but no. Now I am chilling, and I used the rest of my electric charge maneuvering the hab. I attempted to dock to the node with the cupola, but it flipped it over. The MAV crashed, and so that means Jessica and Mark are most likely dead, leaving me; a pilot. Now pilots are great, but they are not very useful in this scenario. OK, I do have good common sense, but I just am not an engineer. Or a scientist. That means I am going to have to restore contant with the KSC by fixing the ADS and the Hab. I gave up with the node, and then just docked the hab to the only part that isn't flipped; the command and tunnel. I am freezing, and I think I might die. All of the electric charge is gone, solar panels don't work because it is night.
  4. Kerbal Space Center, Ara 8 Day 7 "We are here now to recognize those who gave their lives for the sake of science, and among these men..." Jebediah nervously shuffled through his cards. "Shah-Tee Kerman?" Someone in the audience spoke up. "It is SHUH-tee," Jebediah made 'big deal' face. Jeb finally got the cards in order. "Mark L. Kerman," He sighed, a tear forming. Krying could be heard on the truck everybody sat on. "Ara Eight commander, Jessica Kerman, her bravery far exceeded anyone thus far," Jeb turned and let in a deep breath. "Johannes Kerman, for his bravery and exceeding piloting in Ara 8 eight" Everyone kried more. "And nevertheless, not the least of us all, by far the greatest, rest in peace Wernher Von Kerman. - - - Updated - - - Mun Journal: Day 7 We screwed up. We screwed up big time. I am writing this upside down inside a cracked hab, and this might as well be my last log. Here is how it went down. We woke up, replaced a battery in the ADS. When- a red warning came. And if you don't remember, red warning means your 'bout to die if you don't get out in about five seconds. So I jumped in the hab to get the data, and they started up the rover. That is when it hit. A meteorite no bigger than a pebble, slammed into the docking port at 3,000 meters per second, breaking it into pieces. This ruptured the rest, creating a chain reaction popping all the docking ports. And then the air came out, everything flew away about fifty meters. I luckily had my EVA suit on, but I awoke with my face to the cracked glass of the hab, and an MAV taking off. Thanks, guys. I wiggled, but then I heard air escaping somewhere, and a loud vibration occured throughout the ground. "Pilot LMS! I repeat, Pilot LMS! Do you copy?" I tried to move but I was stuck. Finally though, I wrenched myself away and piled out the door. My torso had a small cut, where a little air came out. Great. I used Kerbrilla Glue to seal the cut. First mission- fix the broken hab. - - - Updated - - - Mun Journal: Day 7 I normally don't do this, but I am in an urgent situation and this might be my last. I currently trying to treat extreme burns inside of the rover, which is getting no signal. It doesn't have Com-to-KSC, it has to go through the Hab. Which is destroyed, along with the MAV and Johannes. So I have a plan, a plan to reconstruct the hab. First, I will need to fix the rover, and then use the winch on the rover to flip any capsized hab modules. The modules generate power, have (hopefully) functioning wheels, and can move so that isn't a problem. One problem is the damage, though. These are not Kerbello-Grade things, these are thin, and not meant for damage. The modules might have holes and tears in them, which CAN be fixed but it won't be easy. Mark is dead, that is for sure. The MAV went uncontrolled and impacted the surface of the Mun. I don't care, but the Dunian isn't real Kerbal. You can't survive by making donuts. So I have put bandages on my wounds and I am heading to the hab in the rover.
  5. Mun Journal: Day 6 Well, today was more exiting. I recieved a KerbMail from Jebediah Kerman himself, the first man in space! Wow, I want to be like him. Dear Johannes Kerman, Great job on your work with Ara 8, the Hab, and the rover. From here on out, I am now CapCom because Jeremy Kerman was injured when they were testing if the rover could make it up the side of the crater. Well, when you come back home I am buying you a beer. Hey, in fact, I'm going to ask Wernher Von Kerman to slip in some secrets about the Dundra missions! Here you go. Best Regards, Jeb Wow! It was morning and I was awake before the others, so I decided to take a peek. Dundra 1: Mission Brief and Program Objectives -Land a Kerbal safely on Duna by Dundra 3. Prepare the vehicles, reuse hab science and Munar MAV. -Achieve data samples and rock samples, returning them to Kerbin for anylyzation. -Get better images than this... See? I didn't even know this existed! I wrote Jeb back. Dear Jebediah Kerman, Thank you for this information. It will not slip into the wrong hands, friend. I appriciate your concerns and thoughtful words, Best Regards, Johannes Kerman Then Jessica woke up. Capcom radioed in. "Capcom Pilot, are we go for LRV-3?" He had asked. I yawned. "Yeah, so procedures again?" Jebediah explained the whole thing, that we would travel 1.3 kilometers, up the edge of the crater to the top. And when I say we, I mean Jessica and I. -Mission control being bosses. - - - Updated - - - Mun Journal: Day 6 (Log entry 2) God I hate rovers. I absolutely hate them. You know, training on Kerbin was better, but every slight move on the Mun sends to flipping out of control. First thing we did was fix the tires. Then we were off. I was about half way, and it jerked again in a small dip in the ground. We capsized and landed on our wheels, breaking one. Then we depressurized the capsules, put on the suits, Jessica used one of the five patch kits on the rover and fixed it. Off again! Everything else pretty much went good up to the destination. We went up a 45 degree slope! Then we came down. Well, we backed down. It wasn't easy, and about halfway to the hab we flipped, yet again. This time the antenna got bent, and 2 wheels broke. Goodness! Depressurized, suited up, fixed, fixed, unbent, and back in. Pressurize, unsuit, and back to the hab. Also, our ADS landed today. The Asteroid Detection System, so we could prepare better. It is also a better transmitter. I am finished with work for the day, I feel tired. Goodbye. - - - Updated - - - Mun Journal: Day 6 (Log Entry 3) Oh come on! I was just about asleep, and EECom woke me up. I moaned. EECOm, Mellisa, sounded... sad? Like she had a cold. "Are you OK?" I assured. "Wernher Von Kerman is dead." I gasped. Instantly, I jolted up from my bunk, smacking my head on the bunk. "WHAT!?" I yelled. "He died thirty minutes ago, his Kerbreatic Cancer... it was worsening. We all knew this- but today, he had a sezuire and died of Cardiac Arrest." I put my hand on my face. "The new rocket team are brothers Bob and Bill." I buried my face. "I can't believe it." Mark explained. Jessica was crying. "He was my..." *sniff sniff* "Uncle..." I looked at her. "He was?!" I was suprised for a second. "Well, as much as an uncle. He was my fathers best friend..." I sighed. I thought I could be famous for a minute. ~Thirty minutes later. Ara 8 stood still, yellow alarm went off. I didn't bother. Capcom buzzed in. "Yo, guys, my brothers say that y'all are coming home. Soon. Ara is being postponed and we are going to celebrate... er... whatever you call it Dr. Von Kerman's funeral." I gasped and got furious. I wanted to be part of the mission- but now I have to go? We have to go? Lord.
  6. Mun Journal: Day 5 ​Ugh. Paperwork all day.
  7. Mun Journal: Day 4 Ok, so today I decided to take the rover for a little spin. The MAV is on the edge of Mokin Crater, 1035 meters from the Hab. So I decided to go there and come back and see how well I handeled. Then it jerked, and I flipped. I flipped a while, and impacted the ground breaking apart my front two wheels. Luckily, nothing major happened, and Jessica Kerman could repair the wheels. I was 400 meters from the MAV. Then it turned night. Kerbol dipped below the horizen and everything grew dark. I had two batteries, but they were emergency use only. If my solar panels were busted while going the 80,000 meters to Muna 2, then I could use the batteries to get back. So here is an auto-stand picture of me in front of the MAV. Well, I am going back into the rover. "Better bring that thing back here quickly, or else the Mun dust will get inside the broken wheels. If that happens, we are screwed and I might not be able to fix them." Jessica explained through the intercom. "Yep," I replied. Alarms buzzed and a yellow alert (micro-meteorite storm) warning went off. "Johannes! Be advised, micro-meteorite shower detected. I'd go into the command room behind the drivers seat in the rover, because it has smaller windows." Mark alerted. "Uh, ok?" I answered unsure. I slipped through the hatch to the command module behind the driver seat, as he instructed. Then, noises started being made. It almost sounded like hail- but it definentaly wasn't an orange alert or worse, a red. Orange was meteorites a centimeter or larger in diameter, and red is 100 centimeters or larger in diameter. These were sand sized- nothing to worry about. But the solar panels definently wont take this well. "Solar panel breach" the automated system announced. I sighed, these were holes about the size of a penny in the solar panel. Nothing we couldn't handle. I stretched back, well, I am stretching back. Time to get some rest. - - - Updated - - - By the way, my game save got corrupted so I remade it and repositioned the MAV, and remade the rover. That is why Days 3 and 4 are different looking than 1 and 2, specifically the picture-from-orbit I showed.
  8. Mun Journal: Day 3 The greenhouse is on its way, along with another hab, an inflatable one seperate from the rest. Ara 9 will be staying in there, and it will be ~200 meters from Ara 8 Hab, in Mokin Crater. I spent the rest of yesterday controlling Muna 1-2, where it landed and then signal was lost. Great! Billions of dollars in the trash. Anyways, that got me sad and Wernher Von Kerman sent me an email. Dear Johannes Kerman, The failure of Muna 1 lander and Muna 2 rover might not be the last hope for it. It is one 80.6 Kilometers from Ara 8 Hab, and we think we know what happened. Muna 2 flipped. When this occured, the antenna was broken rendering communication useless, therefore you and/or your crewmates need to travel in MRV (Munar Roving Vehicle, if you didn't know) and collect the probe. Confirmed, Dr. Von Kerman Wow. No hate, just procedures. Well, here is a map I made that shows just how frieken far I have to go from the Hab, in a small cramped rover just for a multi-billion dollar project. Sheesh. Also, Muna 3 was launched before Muna 1-2 probe, but was slower and arrived slower. It sits at a 6000 Meter circumunar orbit, which is EXTREMELY close to the surface. When it flies over, I can literlly see the solar panels and the probe. Barely, and if I didn't know what it looked like, I wouldn't guess they were solar panels, but whatever. It is good enough. Here is a painting I made of the probe, I boardered it and slid it under my bed. The crator in the picture is Mokin Crater, just under the solar panel.
  9. Mun Journal: Day 2 The Mun. For decades, we have dreamed of touching the surface, and now it is possible. IT IS POSSIBLE! Sorry, I got overhyped. I snapped a picture from orbit. Anywhom, we orbited fine and maneuvered towards the ground. We landed about a few hundred meters from the hab, and Jessica Kerman called the rover to pick us up. Things went pretty nominal from there on out. We boarded the Ara 8 Habitat and I am writing this on a couch in our room. Ara 9 Will come soon, and then a greenhouse will be shipped to connect with the rest of the base. I guess Jessica got annoyed, and she left to the cupola. But before that, I have to command Muna 1/2 remotely from the hab, where it will break in two. One half will touchdown about 95 k/m from Ara 8, and transmit data. The rover is meant to go to it, analyze the data, then come back. With people. Fun, but it doesn't include me! I am chillaxen for now, kicking back in the hab. Kerbin is too mainstream for me, and now I am a hipster.
  10. Mun Journal: Day 1 Log 2 Mark L. Kerman and I inside the capsule, just as we got into space. The stage 2, and the LAS decoupled. I swear, if the rocket blows up that thing isn't saving us. Mark L. in front of a half Kerbin. The lander broke away from the CM and we piled into it. Away!
  11. Mun Journal: Day 1. I am reading a book. The Dunian; Bring Him Home. It is really cool, and I decided to speak for the efforts to get to Duna. Two people showed up- Bill Kerman, and Mark L. Kerman. I personally sent Wernher Von Kerman a letter about the concernes, and here is how it went. Yeah, I am not good at literature. Deark Vornher Vahn Kormon, (Is that how you spell your name?) I would like to discuss efferts of gitting to Duna. We need to spend less time in Low-Kerbin-Orbit and moor time in Duna. Or on Duna. Why are we still on the Moon!? Oh, that is right. We are slow. I need you to get us to Duna, pretty please. I am trying out for the Kerbin Astronaut Corps, (KAC) and really would like to ride a rocket of yours. Love, Johannes Kerman I guess he wasn't very happy. here is what he wrote. Dear Johannes Kerman, I see your request is invalid. First off, learn to spell my name before sending a letter. Second, we are trying our best efforts to get to Duna, and that is starting with 30 percent budget on Low-Kerbin-Orbit, and 60 Percent budget on Munar Bases, the 'Base' for Dunian bases. I am working my hardest, 1 hour of sleep everyday. Everything else is eating snacks, using the toilet and making rockets. So shut up. Hate, Wernher Von Kerman P.S. I do not love you, and I hope you don't love me. I have a wife. So now as I am reading this book, The Dunian, I realize that I am on a much more hostile world. No atmosphere, just grey rocks. You see, this is the Ara program. It works like this- A Jool V launches a Hab to an area on the Mun. Then an MAV. (Mun Acent Vehicle) and then a communications and photographer probe. And then another Jool V launches a 3-Person command pod with a decent lander, which lands on the Mun. One person stays in the command pod around the Mun, and comes back to the surface of Kerbin, alive. The other two decend to the surface and stay there for a couple months or whatever. Well, Ara 7 was the first straight up landing. Nothing went as expected, they found that life support systems failed in the hab, and they instantly aborted. Here is a picture snapped of Ara 7 Landing Site. Launch of the Jool V went nominal. We sat back and followed precedures, and slung ourselves to the Mun. You see, last time was a test. This time was a no-joke get to work modular base. Wernher Von Kerman took over the project. The new base consist of a sleek MK1 Rover, a Rover-truck alike thing, and a whole modular base. Also, an MAV is there to take us back to orbit and dock with our ship, Kerbora 8, Pretty cool, eh? Anyways, now it is time to sleep. We will rest for two hours, and go again for landing. All three of us will decend, while the CM remains in orbit. Launching.
  12. This thing is impossible to fly. It just shifts around in the atmosphere gets off course and is uncontrollable.
  13. Ok, this looks extremely cool but I have a problem. I am running KSP 1.0, and whenever I put the parts into the parts folder for KIS, everything starts up normally. When I go into the VAB or SPH, the flag is screwed up and no parts appear... help? Am I installing it wrong? Thanks, John
  14. Why is there a red ring (atmosphere?) around gas giants? I tried to make it other colors but I cannot find anything... Anybody know how to solve this?
  15. Well I figured out the problem is not Venus- it is the star. For some reason, I cannot make anymore planets in the Sonne System. The Star, Sonne, will not let any more planets there except for Mercury.
  16. I got my star to work, but things do not work when poor old Mercury gets in there, here are the configs. Kopernicus: Body { name = Mercury flightGlobalsIndex = 1001 Template { name = Tylo } Properties { description = Mercury is a planet that is said to be... like Moho. What a copycat, some Kerbals say. Others, though, say it came into existace long before Moho. So who copied who? radius = 244000 geeASL = 0.37 ScienceValues { landedDataValue = 300 inSpaceLowDataValue = 100 inSpaceHighDataValue = 80 recoveryValue = 1000 spaceAltitudeThreshold = 80000 } } Orbit { referenceBody = Sonne color = 1,1,1,1 inclination = 3.3 eccentricity = 0 semiMajorAxis = 6981690000 longitudeOfAscendingNode = 60 argumentOfPeriapsis = 25 meanAnomalyAtEpoch = 0 epoch = 0 } ScaledVersion { Material { texture = SonneSystem/Textures/Mercury_map normals = SonneSystem/Textures/Mercury_normal } } Kittopia: PlanetMercury { AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = False OceanLoadTextures = False UnlitOcean = False ModScaledAtmoShader = False AddRings = False AddParticles = False DisableOrbitRenderer = False } PQS { PQSMod_HeightColorMap { modEnabled = False } PQSCity { modEnabled = False } PQSMod_VertexHeightMap { heightMap = GameData/SonneSystem/Textures/Mercury_height.png heightMapDeformity = 2500 heightMapOffset = 200 scaleDeformityByRadius = False } PQSMod_VertexColorMap { modEnabled = true vertexColorMap = GameData/SonneSystem/Textures/Mercury_map.png } PQSMod_VertexSimplexHeight { seed = 15145 deformity = 300 octaves = 8 persistence = 0.5 frequency = 12 } PQSMod_VertexSimplexHeightAbsolute { seed = 5264235 deformity = 100 octaves = 3 persistence = 0.5 frequency = 0.8 } PQSMod_VertexSimplexHeightMap { modEnabled = False } PQSMod_VertexHeightNoiseVertHeight { modEnabled = False } } } Thanks, John
  17. I have decided just to take this one planet at a time- just work hard on one planet, not all at one time. This seems like much better of a choice, since I am not as crowded with my planets. Thanks, John
  18. I do not know, this thing is falling apart on me. Mercury works perfect- perfect. Venus just shows a few weird big light circles in orbit, but no "Venus" Earth does the same thing as Venus The Moon does the same thing as Europa and Ceres (below) Mars works excellent Ceres doesn't even show up in orbit. It shows up in map view, but when you orbit it, it is just "not there." Jupiter works fine Europa doesn't even show up in orbit. It shows up in map view, but when you orbit it, it is just "not there." Saturn works fine Titan does the same thing as Earth and Venus Uranus is good Neptune is perfect Thanks, John
  19. Yes, that I fixed. Mercury now has it's texture, and it is right. So do Mars, but no other planets do, such as Earth. I have all my config's in Kopernicus and Textures in there for now, and here is Earth's config, I hope you can help, and thank you. (Kittopia) PlanetEarth { AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = True OceanLoadTextures = False UnlitOcean = True ModScaledAtmoShader = False AddRings = False AddParticles = False DisableOrbitRenderer = True } CelestialBody { atmosphereContainsOxygen = True pressureMultiplier = 1 altitudeMultiplier = 1 atmoshpereTemperatureMultiplier = 1 atmosphereMultiplier = 1 maxAtmosphereAltitude = 100000 atmosphereScaleHeight = 6 ocean = True } PQS { PQSMod_HeightColorMap { modEnabled = True } PQSCity { modEnabled = False } PQSMod_VertexHeightMap { heightMap = GameData/YourPlanetPack/Textures/Earth_height.pn heightMapDeformity = 6000 heightMapOffset = -800 scaleDeformityByRadius = False } PQSMod_VertexColorMap { vertexColorMap = GameData/Kopernicus/Textures/Earth_map.png } PQSMod_VertexSimplexHeight { seed = 123 deformity = 400 octaves = 10 persistence = 0.5 frequency = 12 } PQSMod_VertexSimplexHeightAbsolute { seed = 6379245 deformity = 100 octaves = 3 persistence = 0.5 frequency = 0.8 } PQSMod_VertexHeightNoise { deformity = 300 } PQSMod_VertexSimplexHeightMap { modEnabled = False } PQSMod_QuadEnhanceCoast { modEnabled = True } PQSMod_VertexHeightNoiseVertHeight { modEnabled = False } PQSMod_AltitudeAlpha { atmosphereDepth = 100000 modEnabled = True } } } Thank You, John
  20. Ugh, I have tried just about everything and I cannot get it to work. For example, at 300000 meters you see my Ceres texture for Ceres. When I start to get closer though, you see Vall instead. This really bugs me because it doesn't have anything original, and also is awkward when approaching. Earth is Earth textured from afar, but when I get close it turns to Kerbin so I cannot really see where to go to land. Here is my Mercury config file: PlanetMercury { AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = False OceanLoadTextures = False UnlitOcean = False ModScaledAtmoShader = False AddRings = False AddParticles = False DisableOrbitRenderer = False } PQS { PQSMod_HeightColorMap { modEnabled = False } PQSCity { modEnabled = False } PQSMod_VertexHeightMap { heightMap = GameData/Kopernicus/Textures/Mercury_height.png heightMapDeformity = 2500 heightMapOffset = -1200 scaleDeformityByRadius = False } PQSMod_VertexColorMap { modEnabled = true vertexColorMap = GameData/YourPlanetPack/Textures/Mercury_color.png } PQSMod_VertexSimplexHeight { seed = 95375 deformity = 300 octaves = 8 persistence = 0.5 frequency = 12 } PQSMod_VertexSimplexHeightAbsolute { seed = 637927 deformity = 100 octaves = 3 persistence = 0.5 frequency = 0.8 } PQSMod_VertexSimplexHeightMap { modEnabled = False } PQSMod_VertexHeightNoiseVertHeight { modEnabled = False } } So if anyone knows how to fix this and knows how to explain it, please do! I would be very grateful! P.S. Is there a way to get Texture Replacer to work with Kopernicus? It takes all the planets away when it is in the GameData folder. Thanks, John
×
×
  • Create New...