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hypervelocity

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Everything posted by hypervelocity

  1. guys!! these are all great!!!! would anyone like to share the craft files for any of the above?? i'd love to study these planes & figure out how they work!!!
  2. How's everyone? Hope you are all doing great! I've been thinking in a couple of questions I wanted to ask you guys while I do my research, maybe someone can help out! Firstly: what do you guys do for heavy RCS? I have a 300-tonne Lunar Transport -intended to land 60 t of hardware on the surface- and it feels like a whale swimming in peanut butter! (of course) Tried putting in approx. 30 regular RCS ports - that works (really gently but it works) though it increases the part count a lot:( Also I was having an issue withe the launcher for the above vehicle - a central first stage with 6 extra engines in an Asparagus setting. However, I can only get the central engines to start at liftoff - the other 6 won't start and their TEATEB suppplies are consumed (or transferred to the central tank, as I see a remainder in the central tank; I think there's an issue here, tried re-routing the TEATEB with TAC fuel balancer but even so the engines won't start) - I have managed to launch it using solid boosters but that's not as efficient >( !!! The above is basically it!! Glad if anyone could lay a hand, either way I'm thankful for your dedication, you make this an even greater game!!!
  3. think it's down - just when I was updating my Realism Overhaul saves from 0.25 to 0.90.... now CKAN can't download a thing! dang!
  4. thanks a million Starwaster! however, if I'm not mistaken, I recall watching some Realism Overhaul let's play series in youtube and aerobraking at Eve was done at an altitude of circa 350km - maybe this has changed... thanks for the reply!
  5. hi there! I just installed RSS and found out that Eve's atmosphere ends at aprox. 140km - is this right? I was expecting something more like 300-400km - any ideas?
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