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Gwtheyrn

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Everything posted by Gwtheyrn

  1. So I'm getting this weird artifact issue with the ocean every time I exit the VAB to the launch pad. The only way I've found to temporarily fix it is to force scatterer to rebuilt the ocean. Notably, this does NOT happen when I enter the launchpad from the main KSP view, just when I launch from the VAB. Any ideas what's wrong?
  2. I really liked this community. I thought it was neat, science savvy, friendly, and fun. Though, as I read through these coments today, it's revealed itself to be little better than a typical Reddit page. There's flames and salt going around, and now even folk claiming to be better or more important users because of where they purchased the game. There's people who've become entrenched in their positions, reinforced by their own echo chamber, and unwilling to listen to anyone else no matter what they have to say, even going so far as to imply that Kasper is lying to them and there's secret nefarious intentions. I'm just really disappointed in the whole community today. This is childish. Good luck and goodbye. I'm out. Don't want to be a part of a group this toxic.
  3. Doesn't look like the beta is up yet.
  4. It's a huge undertaking, so it's definitely good to have a whole bunch of people able to help report issues. This is a good decision, as there's little more embarrassing than putting up a new update with great fanfare and end up having to drop a hotfix a few hours later for a major issue you didn't catch.
  5. The only thing I'm NOT anticipating is waiting for the mods I use to update.
  6. Just did a rebuild recently. AMD 9590FX cooled by a Corsair H80GT and mated to an AsRock 990FX Killer Fatal1ty 16GB RAM GTX970 w/4GB 500GB Samsung SSD Blu-Ray burner I'm considering submersion cooling.
  7. I built a hydroplane. For those who don't know what that is, it's a jet- or piston- powered boat which goes so fast that it skims and bounces across the water (planing). With the afterburner on, it actually got up to a fairly comparable real world speed of roughly 140 mph. Sadly, it didn't create the glorious rooster tail of its RL counterparts.
  8. I was afraid you all had forgotten us. It was a lonely feeling, like one sock left in the dryer.
  9. The QA team deserves cookies. Lots of cookies.
  10. He took the bait! Get him! Hold him for ransom! Three cheeseburgers or the poultry gets it!
  11. *passes out torches, pitchforks, and a stuffed pony for "that" guy.*
  12. Love this mod so much. I can hardly imagine playing KSP without it anymore, even though I stink at landing spaceplanes.
  13. Is it just me, or can Kerbals no longer take surface samples, even with a fully upgraded astronaut complex? I tried to get a surface sample at the beach with Jeb, and the option was no longer there. Edit: Nevermind. It's in R&D upgrades now. Derp.
  14. That's pretty crazy. I'm running a 9590 and it takes a good 20-25 seconds.
  15. In real life, a spaceplane requires considerable maintenance post-mission, which means that engineers and technicians have to be employed at considerable wages. That was the doom of the Space Shuttle program, ultimately. It just got more and more expensive to field. Rockets may be disposable, single-use contraptions, but it's easier, cheaper, and faster to build a new one from new parts than to inspect and repair a used space ship.
  16. It exists because a fair number of grown adults were acting like little brats, jumping to false conclusions inside their own echo chamber, and generally throwing a temper tantrum over the PS4 port announcement because they want KSP to remain PC exclusive. - - - Updated - - - Just one more reason (on the pile of them) that I'm glad I don't own anything made by Apple. There isn't even a 64-bit Windows version. That was abandoned some time ago. It may get resurrected with the migration to U5, which handles it much better.
  17. Yeah, because development totally stopped just for a deal with another company to get done. Everyone just quit doing their own jobs while a guy negotiated. Makes complete sense now. Oh, wait! That's NOT what happened. The next patch is undergoing extensive testing and tweaking while the rest of the team is working on the Unity 5 migration (which, as it turns out, the PS4 port is making faster). Maybe you'd prefer that Squad just drop a buggy, half-finished patch on you, just for the sake of dropping a patch, hmm? At least then you'd have something new to whine about. - - - Updated - - - That sounds like a problem with your system more than anything. I can run the game for 3-4 days solid without experiencing a crash (although the Kraken likes to show up at the launchpad now and then). Do you have sufficient RAM? Decent single-core performance? From what I can tell, Apple sometimes has issues with Unity 4, too.
  18. Huh, yeah, I never ran into that issue at all, but I tend to come in steep with pods (less time flying through atmo). Maybe I just never ran out of power before my chutes deployed. But again, the only time I've had problems with heat is hitting mach 3 at 14km in a spaceplane, causing the explosive failure of my ram air intakes. And LV-N engines. Those suckers get hot now.
  19. Played 1.0 plenty. Never experienced any game-breaking bugs, much less one with heat, unless you count my 9590 getting a wee bit too warm. However, all this raging over a console port absolutely is nothing but insufferable whining. What it boils down to is the "PC masterrace" crowd losing exclusiveness and feeling betrayed.
  20. My lord, I don't think I've ever seen such a collection of absolutely insufferable whining. That I assume most of those on these forums to be grown adults makes the experience of reading it all even worse. Grow the hell up, people. Congrats, Squad, on getting such a deal done. I hope it works out and you get yourself a nice new revenue stream out of this. If even just a few people who play it on the new platform go on to learn about the science and physics of rocketry, then well-done, I say. Ignore the PC elitist schmucks and carry on. - - - Updated - - - I use heat shields all the time. I have no idea what this bug you're talking about is. I've never experienced it.
  21. The LV-N engines were nerfed in another way too. In 1.02, they produce significant amounts of heat. Due to the low thrust output, a heavy ship is going to need a lot of burn time to perform your delta-V maneuvers, but after about 7-8 minutes or so, you're looking at an overheat. This means you have to strap more of them on to reduce the burn time. However, once you get up to 3 of them, the Poodle becomes the more efficient choice, even with the added mass of the oxidizer.
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