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Thnd3r

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Everything posted by Thnd3r

  1. Replace the .dll inside the remote tech folder.
  2. Hardest one I've ever had was in 0.90, eject a class E asteroid out of the solar system. I had to turn on infinite fuel and let it burn for about 3 hours. The stupid claw caused me to have to pull the asteroid at about 50% thrust so it wouldn't spin around out of control. No way to push it.
  3. In case you wanted more source material for your models, thats all.
  4. Sorry, I did a search for Buran and nothing came up. Close it if you want.
  5. http://petapixel.com/2015/06/14/photographer-captures-the-ruins-of-the-soviet-space-shuttle-program/ The above link shows pictures of what happens when governments fall. It's sad that there is a reasonably operational shuttle sitting there that won't see space.
  6. I'll just put this here.... http://petapixel.com/2015/06/14/photographer-captures-the-ruins-of-the-soviet-space-shuttle-program/
  7. The game is currently 25% off right now during the Steam Summer Sale. Get it now!
  8. Buy it, it is good Much time will be wasted, as a matter of fact, probably hundreds of hours over the summer lol.
  9. The district I work for images computers after every school year. While we don't provide all students with computers, at least all of the staff laptops and the desktop computers get imaged. There's absolutely zero need to run a virus scan IMO. The only time I've ever called a student to the office for computer stuff is when they were bullying or attempting to hack the system. I don't care if they play video games or go on facebook, although I've been known to go into their files and delete cracked games from time to time...
  10. The demo does not have any efficient engines. Just the LV-T30 and some boosters IIRC. It's still possible to build a rocket that orbits, gets to the Mun, lands and returns in the demo though. I would suggest utilizing the build tools in the top left to offset your engine into the fuel tank so that the lander legs will work properly. Of course if you're just wanting to orbit, try this: command pod with parachute, small inline reaction wheel, 2 tanks, engine, decoupler, 10 tanks, engine. No fins or boosters. Press T and space, it should go straight up. At 7000M pitch slowly on the 90 degree vector. Not too fast. The first stage should get you to space, second stage to circularize, and there should be more than enough fuel to return. I just tested this exact rocket in the demo, and it worked just fine even though my orbit was terrible and I wasted a crap ton of fuel. Hope that helps.
  11. Kerbal Attachment System 0.5.0 and Kerbal Inventory System 1.1.4 have been updated.
  12. Yes, upgrade VAB for part limit increases, and upgrade Launchpad for size and weight increases. Do this by right-clicking the building before you enter it. You will see a button that says "upgrade" and the number of funds required to do so.
  13. Bag Boy at the grocery store was my first job. To this day I try to stack my groceries on the belt in a way that they can be bagged properly... Produce together, cold stuff together etc. in the hopes that they will bag it the right way. Sadly it only works about 50% of the time.
  14. [h=2]Deadly Reentry v7.0.1, May 12, 2015 is good now[/h]
  15. Sounds like your TWR is too high and you're accelerating too quickly through the lower atmosphere. Try lifting off at 50% or 75% thrust. You can speed up later once your at 20km.
  16. If you can get to orbit, try going to a very high elliptical orbit. Something like 500k Ap, then when you get there fire your engine straight at kerbin. That should do it. Make sure to have heat shield for reentry.
  17. I don't think you can set a target without patched conics. Sorry, i'm not sure on the vector.
  18. This is a thread with mod 1.0 compatibility list: http://forum.kerbalspaceprogram.com/threads/116916-Comprehensive-Mod-Compatibility-List-for-KSP-1-0
  19. Building upgrade costs have gone down by roughly 25% so says Harvester in the change log.
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