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Everything posted by erasmusguy
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The Great Piston Engine Thread
erasmusguy replied to Azimech's topic in KSP1 The Spacecraft Exchange
Two speed gear box. It works by lowering landing gear into the cogs above. It still needs a lot of love but it works more than it doesn't. Its major problems so far are that you have to switch to the gearbox to change gears and the landing gear sometimes want to do its own thing. Im also working on a version where landing gear slides the selector into place like in real gearboxes but its taking longer to figure out than id hoped. edit: turns out those landing legs break far to easily. -
KME - kerbal mechanical engineering department.
erasmusguy replied to erasmusguy's topic in KSP1 The Spacecraft Exchange
some mechanical things that have caught my eye. Azimechs engine/clutch/axle combo. http://forum.kerbalspaceprogram.com/threads/112707-The-Great-Piston-Engine-Thread/page3 A clock building challenge. http://forum.kerbalspaceprogram.com/threads/134513-How-big-is-your-clock A mechanical rover. http://kerbalx.com/Mad_Rocket_Scientist/AMRSD-High-roller -
KME - kerbal mechanical engineering department.
erasmusguy replied to erasmusguy's topic in KSP1 The Spacecraft Exchange
Its more about the technology side than craft files but I can understand why you moved it. Im currently making a guide of KME (bearing and the likes) and will link to here. -
How far Ive got so far. Its pretty stable and doesnt skip. Each revolution takes 3 seconds. Now to make a version that uses jets and doesnt need clamps.....and is a clock.
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KME - kerbal mechanical engineering department.
erasmusguy replied to erasmusguy's topic in KSP1 The Spacecraft Exchange
how long does the pendulum swing for? This thing has about 3 you swings before loosing all momentum. -
KME - kerbal mechanical engineering department.
erasmusguy replied to erasmusguy's topic in KSP1 The Spacecraft Exchange
Some sweet looking stuff here! Making a clock is on my list of things to do but Im trying to make a boat using a turboprop engine and the f35b fan using a jet turbine at the mo! - - - Updated - - - These things arent to bad though. -
An early attempt at a working jet engine.
erasmusguy replied to erasmusguy's topic in KSP1 The Spacecraft Exchange
At the moment its too heavy to really measure but I'm working on a smaller one that gets something in the region of 100 thrust. -
Space Warfare - How would the ships be built/designed?
erasmusguy replied to Sanguine's topic in Science & Spaceflight
With the gun attached to a cubesat (1.3kg) I get the ÃŽâ€v to be 0.1. I think we'll live. -
Space Warfare - How would the ships be built/designed?
erasmusguy replied to Sanguine's topic in Science & Spaceflight
You could attach a bb gun to a satellite and it would be good enough. Just shoot backwards away from your orbital direction at something trying to get into orbit and the difference in velocity would take care of it. Or alternatively you could use the ball bearings as a defensive shield by firing several in the path of incoming missiles although that might not be as effective. -
Space Warfare - How would the ships be built/designed?
erasmusguy replied to Sanguine's topic in Science & Spaceflight
It might be easier to capture whole satellites with a net than tiny pieces of one travelling at 10's of thousands km/s -
Space Warfare - How would the ships be built/designed?
erasmusguy replied to Sanguine's topic in Science & Spaceflight
You might not be able to launch anything to remove the debris. -
Space Warfare - How would the ships be built/designed?
erasmusguy replied to Sanguine's topic in Science & Spaceflight
I think the only weapon you could use in a space battle around the earth would be a net. All the other options risk denying yourself future access to space. -
they are simpler to build but you cannot directly control the thrust and you also increase the weight of the shaft you are trying to spin slowing it. Also the part count is the same in my experience. - - - Updated - - - I meant a place where we discuss all things mechanical in ksp not just ice or turboprops. Im working my way though various bearings, gear types, turbine set-ups etc and would like a place where we could all get together to chat. There definitely is a demand for it and I think if you started one it would get more attention than if I made it.
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just a quick thought. Should we make a new page for all things mechanical (turboprop or otherwise)?
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yeah that sounds like the one. Never realised it was supposed to be for a car though.
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KHTRE a Russian ksp builder already made an ice. Have a look on youtube. I'll post a link when I get home.
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I trying to build something similar, a mock up of the F-35b, but my engine is still too weak for gearing so far. Is this going form part of a helicopter by any chance?
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It still needs a lot of work but the basics are there. The Wheesleys turn the rear most blade which in turn drives the front blade. The Wheesleys also provide some forward thrust. Should anyone be interested at having a look or improving the design heres the link for the download http://kerbalx.com/erasmusguy/Tubs-011