radimov
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Developer Insights #18 - Graphics of Early Access KSP2
radimov replied to Intercept Games's topic in Dev Diaries
I've been working with Unity for years and I love it, it's comfortable to work with and you can get the result you want without much frustration. The opposite happens to me with Unreal, it is orthopedic and uncomfortable to work with, there is also something that I find especially unattractive about Unreal, it has something in the shaders, lighting and materials that as soon as you see a game you know it is made with it, I do not like it, it is impossible to get rid of that smell of Unreal. But it's just a personal opinion, I know many people who are happy with Unreal and have got used to work with it and like it, I didn't get it. -
Buy from steam or directly from private division?
radimov replied to securityinstruts's topic in KSP2 Discussion
If you buy it through steam you may find it more convenient to keep it updated but you also save the developers the approximately 30% commission that Steam takes. I have KSP2 and installed KSP1 to compare versions and do some science mission while waiting for new KSP2 content I think that doesn't mean much. I like to enjoy the early access process and see how everything is evolving, but that's not for everyone. I have no problem with paying for early access, but people should know what they are buying. The game with all the content doesn't seem expensive to me, we are talking about space colonies, resource collection, interstellar travel, multiplayer, co-op... But it is clear that all that will not come soon. It is up to the user to accept these conditions or not. -
I know, sorry if I didn't express it well. I was just warning you about what some steam users were saying about you.
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I have tried to use discord but it is impossible to follow the thread because of the large volume of incoming messages, especially if English is not your native language, so I think many of us prefer the forums and Steam. Talking about steam, have you thought about going there? That's where the biggest complainers are and it's hell trying to discuss about the game there.
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Maybe the developers can't say more, but even the community managers are not active.
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I'm sorry I haven't been here long and I don't know how to insert images. https://i.postimg.cc/DfY9grvx/image.png
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Hello greetings to everyone on the steam forum who thinks RayneCloud is a community manager for Intercept Games. https://steamcommunity.com/app/954850/discussions/0/3772364949850227266/?ctp=13
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They have 3 community managers the developers don't have to waste their time.
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I'm happy with the game, I don't have any complaints I think it will be a great game and I'm very calm about that. What really bothers me is the silence of the developers, I honestly don't understand it, from day one they should be solving doubts, helping in the forums to people who have problems with the game, defending their work, I don't understand that absolutely no one has come out to show their face for their game. I honestly can't understand it.
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But where are the devs?
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Communication between developers and the community should be constant, especially in the early days, but it is not. They are letting pessimism take over everything, the atmosphere in forums such as steam is unbreathable when they could easily calm the mood, avoid refunds and negative reviews. I can't understand all this. I understand perfectly well that it is an early access, to me the game works quite well and I do not have many problems when playing except for some known bugs, it is not a personal problem with the game. I fully support the project and I am looking forward to see how it evolves. I just don't understand this attitude of silence from the developers.
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I support the game and the developers, I have a lot of faith in this project. I can enjoy the game at a correct frame rate and I'm not really in a hurry for the patch to come out, but I do think that constant communication between the developers and the community is essential and it's not happening at least not the way it should right after the early access release. It seems to me that they are failing very badly at this point.
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Hola antes de nada me presento, soy nuevo aquÃÂ. Me gustarÃÂa saber si no está traducido el tutorial o he tenido algún problema al instalar el mod. Y de no estar traducido saber si teneis pensado hacerlo.
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