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clivman

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Everything posted by clivman

  1. Im experiencing a weird problem where my planes are perfectly stable without thrust but go into a tumble when i start the engine
  2. It is to represent the weight of the other parts of the engine, the unrealistic engines we have in game were causing COG issues which made it hard to build normal (non-canard) aircraft.
  3. I just found that what you are talking about is already in-game by using time control mod to do slo-mo. Sadly i am not able to post pictures right now
  4. I would say stock-bugfix modules, stock plus, and all the sound mods are my favorite.
  5. Procedural damage would be cool though if they did it SH5 style.
  6. 117 m/s vertical acceleration and 3m 12s burn time, and still at 70% fuel. I call infinite fuel cheat.
  7. This is why RCS sounds, docking sounds, and Chatterer are my favorite mods.
  8. Good Idea using structural pylons as fins- I keep on getting issues with COL when I use real ones on mine
  9. Size-2 (apollo) pod and Mk-3 pods IVA's are way out of scale. The apollo capsule was 4.4 m and had only a small space devoted to astronauts. Kerbals are in the same proportion to their apollo pod and yet appear to take up almost all of the space. To be at the proportions in the IVA they would have to be 1 meter tall at the least, and looking from the outside it could easily fit seven kerbals, just like the CST-100 does. The shuttle has the same problem. In real life it had huge amounts of interior space and also fit an airlock and seven humans. Yet in KSP, the IVA shows four kerbals with barely any room. The new IVA's are awesome but both of these pods need to be re-done.
  10. Unless you come in very steep you should be going the same speed by the time you reach 3km - - - Updated - - - They should burn up when in the extended position and be nerfed.
  11. Are you sure? Loading the craft should do it.
  12. Nice- you might want to make the bottom stage a bit bigger though.
  13. Wouldn't asparagus staging cause severe spinning from fuel transfer that would break it apart?
  14. Because it is way overpowered- KSP is easy enough already.
  15. He said he dropped out of it like Curiosity's aeroshell. So he wouldn't have jettisoned the areoshell.
  16. What if you could make specific mission patches to go with it?
  17. 10/10 You're another replica builder.
  18. The problem is if you pull something out of a fairing (think soyuz abort or Apollo) it's broken.
  19. Also, do you guys want me to focus on ARM with SLS or Constellation moon landing?
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