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Mad Rocket Scientist

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Everything posted by Mad Rocket Scientist

  1. Looks like no more ridiculous vernor landing skids. That was a bit cheaty anyway.
  2. Farewell, I'm looking forward to seeing what you do next.
  3. Thanks for fixing that "parts disappearing when behind fairings" bug.
  4. It will, there will be another announcement when it is.
  5. I was curious about this, so I looked up some stuff about it. KSP costs US 40 dollars at the store, US 39.99 at steam. Steam takes a minimum of %30 from every sale, which means (assuming $40 for KSP) that they get $12 per KSP sale. So the devs get $28 per sale. However, that's not the whole story. Steam hosts servers that SQUAD doesn't have to host. They also provide an immeasurable amount of exposure. Taking @technicalfool's ratio of 100tb/month via amazon, to $9779.96/month, and rounding down to 9000/month, we get a ratio of 1/90 tb/$/month. Next we have the problem of copies bought per month. I'll take a total stab in the dark, and say that 3 million copies have been sold. About one year ago, there were 1 million total copies sold on steam. So let's say that, in the past year, another 800000 copies have sold on steam. KSP is about 1GB per game, to that's 800 tb per year., which equals ~66.66 tb/month. That's $6000 a month. This means that the devs get $1,866,666 a month off of steam sales alone? That's almost certainly not right. But if it is, then the cost of hosting servers is negligible, and it's matter of whether the exposure outweighs the %30 cut. This is not meant to refute your post, Red Iron Crown. I am curious whether different venues provide different profits.
  6. It's not ready yet. Soontm you can have it by going to some kind of properties menu.
  7. Alright, I want to add to my previous statement. I am sad that I cannot download the early version, but it doesn't feel like I'm "not getting 1.1," I am getting 1.1. I am not getting a buggy, not-mod-supported, early version of 1.1. I'll be happy as long as someone makes some videos and/or descriptions of what 1.1's like.
  8. If you don't want to give your money to steam. If you just go to kerbalspaceprogram.com and don't know that you could download it elsewhere. If you bought the game before it was on steam.
  9. You can always put bugs on the tracker: http://bugs.kerbalspaceprogram.com/
  10. I assume that everyone can't just do that, right?
  11. KSP store user here. I think it's great that you're letting modders have early access for this update, and I'm looking forward to having updated mods for 1.1. There isn't any way for me to transfer from KSP store to steam without buying the game again, right? Also, I hope someone who does opt-in tells the entire forum about it.
  12. That like was for your username.  It must have gotten messed up in the migration, but it's still funny.

    1. Sᴄɪɴᴛɪʟʟᴀᴛᴏʀ

      Sᴄɪɴᴛɪʟʟᴀᴛᴏʀ

      Aye, I started cracking up when I logged in :P

      It's partially my own fault I suppose, the old forums supported several different fonts when registering back in 2013 so it used to look like this "Sᴄɪɴᴛɪʟʟᴀᴛᴏʀ" since I liked that typeface. This new forum evidently doesn't though lol.

    2. Mad Rocket Scientist

      Mad Rocket Scientist

      Interesting!  I don't think that when I signed up there was an option for fonts.  At least you don't have to type in "Sᴄɪɴᴛɪʟʟᴀᴛá´Â�Ê€" to sign in. :)

    3. Sᴄɪɴᴛɪʟʟᴀᴛᴏʀ

      Sᴄɪɴᴛɪʟʟᴀᴛᴏʀ

      There wasn't exactly an option, it just supported a load of internet fonts if you pasted them in :)

      Thankfully I can use the email address to sign in so I might keep it since it looks pretty Kerbal imo.

  13. Well, this is a status update. 

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