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About me
Rocketeer
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Callirrhoe, mun of jupiter
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I used it to get to the second KSC, but I doubt it could be used for transport. (Need help naming it tho. PM me a good name and I might use it)
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Thanks!
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I have a plane that can go above 1000 m/s, up to 20 km, and can travel halfway around kerbin plus some if you need it. Also working on a sub-launched plane.
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Make the Sun Kerbol
Snikersnee replied to almagnus1's topic in KSP1 Suggestions & Development Discussion
If anything, it should be named something like 'caelum citrum', which is latin for "sky lemon" (According to google translate). EDIT: -
So is the Kerbin Geographic Society gonna have exploration ships, patches and stuff, or are we going to just discuss things? It'd be cool to have participating members have something to put on their signature. (I can help provide these) But anyway, here are some screenshots of the islands (from kerbalmaps). In the second one you can see underwater "islands" circled and pointed to in red, above water islands circled in yellow, all connected with yellow lines. The red line is the path of the island runway islands. BTW, do those islands have names? Like the hawaii islands, I think we need a name to refer to them all with (unless there is one). There doesn't seem to be any tectonic activity to me, maybe just extinct volcanoes, or eroded continents.
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Is it true that most KSP players never go interplanetary?
Snikersnee replied to KerikBalm's topic in KSP1 Discussion
My computer crashes too often for a long-term trip. But I'm happy making planes, cars, and occasionally, boats. Also, what? -
Snikersnee changed their profile photo
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Can someone make a mod where every half a minute or so it saves your vehicle in the editor? (if that's possible) Because my game crashes often and I always forget to save my crafts in the SPH or VAB.
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Electric category in the editors
Snikersnee replied to ShotgunNinja's topic in KSP1 Suggestions & Development Discussion
Oh, I understand now. I thought he couldn't find the parts because there were so many. -
Electric category in the editors
Snikersnee replied to ShotgunNinja's topic in KSP1 Suggestions & Development Discussion
I don't understand why the + sign is so annoying. That and why it's such an inconvenience to create custom categories. -
ALIEN SHIP FOR UPCOMING CINEMATIC
Snikersnee replied to JID00 gaming's topic in KSP1 The Spacecraft Exchange
Almost forgot lol. [Havok Marauder download] -
Electric category in the editors
Snikersnee replied to ShotgunNinja's topic in KSP1 Suggestions & Development Discussion
It's not that hard. Here. Made a tutorial for you. http://steamcommunity.com/sharedfiles/filedetails/?id=679786943 (EDIT: don't question the title. trying to put a custom spin on the "for dummies" thing.) (EDIT2: steam made the image low-res, so here's the imgur album[EDIT EDIT thank the kraken that albums now work!]) -
mysterious force acted on craft
Snikersnee replied to royying's topic in KSP1 Technical Support (PC, modded installs)
The aether is real! In all seriousness, are you sure that your orbit is nowhere near the atmo? The only other thing I can think of is that an engine glitched out and is providing thrust while being off/no particle effects. If you suspect the latter, rotate your craft during the Ap changes and see if it affects them.