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GrafZahl

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Everything posted by GrafZahl

  1. Hi SkyMarshal, when I understood Yemo correctly the current version will also work with 1.0.4. However Yemo wants to tweak and rework some things of the Tech Tree in general, so the 1.0.4 version will come with some additional enhancements. I wonder if it will be possible to update from the current version to the newer version during a game or if we need to restart the carrier mode afterwards? Best regards, GrafZahl
  2. Sorry for more silly questions. I downloaded the source from github "git clone https://github.com/MagicSmokeIndustries/InfernalRobotics.git" and tried to compile it. However I get an compile error in Rescale.cs, Line 24 ( https://github.com/MagicSmokeIndustries/InfernalRobotics/blob/develop/InfernalRobotics/InfernalRobotics/Module/Rescale.cs ) since the compiler cannot convert "factor.relative.linear" (that is a float) into a TweakScale.ScalingFactor object that is expected by the OnRescale method from the MuMechToggle class. Basically this is not a big issue, since inside of the OnRescale method only the "relative.linear" member of the ScalingFactor is used. So I can simply pass the whole object to the method and from the semantic point of view everything will stay the same. However I would expect to find a consistent version as download, that will compile out of the box (since there are several releases of that mod available). So I wonder, if I did something wrong? Maybe I downloaded an invalid version with bugs inside?
  3. Thanks for confirming Since I'm new to that modding stuff, I don't think I can find a workaround. However I will look at the IR code anyway to understand how it works. When I have an idea to improve this situation I will tell you.
  4. Hi, I'm currently trying to recompile this mod for 1.0.4. However I'm facing some issues with the Toolbar. Inside of the PersistentRotation.cs code the method "Toolbar.ToolbarManager.ToolbarAvailable" is called several times. But the compiler cannot find this method inside of the toolbar.dll I also checked the different toolbar versions and was not able to find a single version where this method is available. Do I something wrong? Do I use the wrong Toolbar mod? Best regards, GrafZahl
  5. Thanks @Aqua and @ZodiusInfuser for explaining this. I'm still new to all the KSP modding stuff, so sorry for the silly questions Let's summarize your explanation with my less professional words, to be sure I understood everything correctly: - for the movement of the robotic parts a well-defined root-part is necessary, because every movement is relative to that part - when the root part changes (what happens when you dock), then the movement will be wrong, since the direction of movement is done in respect of the old root-part, but there is a new root-part and it should be relative to this now - for mods it seems not to be possible to determine the root part to correct the direction of movement - and mods can also not determine when the root-part is changed, since there is no event triggered for that Best regards, GrafZahl
  6. Thanks a lot for the fast response, so I will simply ignore the errors
  7. Wouldn't it be possible to assign the new rootpart to the IR parts?
  8. Thanks for your fast response! I will wait until it is available at CKAN again, I appreciate your support
  9. Hi I'm currently trying to recompile TweakScale for 1.0.4 locally. I downloaded the latest files from github. However when I compile the Scale_Editor project it complains about missing definition for MinValue and MaxValue in the TweakScale.ScaleType class at line 125 and 126 in file: https://github.com/pellinor0/TweakScale/blob/master/Scale_Editor/Editor.cs And actually these types are not defined in the ScaleType.cs of the Scale Project. Did I something wrong? Best regards, GrafZahl
  10. Hello I really like Useful Space Station mod, thank you for creating and maintain it. Accidentally I updated my KSP version to 1.0.4 and CKAN shows me, that this mod is not available for that version so far. Does anyone know, if I can install in anyway (manually) or does it lead to issues with 1.0.4 ? Thanks and best regards, GrafZahl
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