-
Posts
102 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by RangeMachine
-
Mod API please at release, everything other not so important
-
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
Yes, all formats except DDS loaded straight normally and DDS loaded upside down -
Hello! Earlier I created IVAs addon, and now I want to make something with MOARdV's Avionics Systems. I have bug I never expirienced before: I cant select whole object in scene view, it selects 1 mesh instead, and selecting objects from hierarchy window is not the way I want I switched over 10 versions of Unity and still have that problem. May be Unity ninjas can help me? Also attaching video: https://streamable.com/uboi9
-
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
RangeMachine replied to Pak's topic in KSP1 Mod Releases
Yes, same problem. I firgured if you patch original SSME it works well: PART { name = CA_STME to @PART[SSME] { You will need to fix your crafts as well, but thats better then nothing Update: nevermind, still bugged. Update2: found this mod, works very well: It shows incorrect delta-v for 5th stage, but after you release clamps it shows correctly.- 2,351 replies
-
- space shuttle
- parts
-
(and 1 more)
Tagged with:
-
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
Yea i meant this, ok thank you -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
Hi @shaw! May I ask why IsHelmetRemovalEnabled was removed? There was some problems with that? I miss that feature now -
[1.7.3] Graphics Enhancements Assembly (GEA)
RangeMachine replied to Davian Lin's topic in KSP1 Mod Releases
No rage on russians pls. Author of pack just compiled a ton of other packs without any understanding what he doing and thats not good, but i know very much russian coders and modders here and outside, so please dont blame them all. -
[1.10.x, others] Drop-in Replacement Textures v1.10.0.0
RangeMachine replied to Cydonian Monk's topic in KSP1 Mod Releases
To fix bump map spam add somethine like this: if (!material.HasProperty(Util.BUMPMAP_PROPERTY)) continue; -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
Yea no problem. Shader is old just make bundle with Unity 2017.1.3 -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
Update for 1.4.0: Fixed visor shader and parachutes are placed on spine when switch EVA suit. Warning! This is not TextureReplacerReplaced, this is original mod update. Texture Replacer for 1.4.0 -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
I don't maintain this mod. I just keep it updated for myself and share it with people and my friends. If you want add new features go to github and make your fork and make pull request. I am not playing KSP and logging to this forum once at month in best case. -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
TextureReplacer for 1.3.0 - Download -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
I'm here, i will make update soon. -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
About trasparency: check your alpha channel in texture. About artifacts: this is probably conflict with Scatterer. -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
Accepted pull request and recompiled project. https://github.com/RangeMachine/TextureReplacer/releases/tag/v2.5.4 -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
I never looked inside kerbal mouth -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
If I right understand, water has same culling mask as local scenery (http://wiki.kerbalspaceprogram.com/wiki/API:Layers). @blackrack correct me if I'm not right. So if you want disable water reflections renderer you need to disable localscenery culling mask and you will not see anything in visor. -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
Normal Maps and Main Menu EVAvisor texture fixed. Download -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
RangeMachine replied to shaw's topic in KSP1 Mod Releases
I will look on it when I have time.