Jump to content

Tirehtoori R.I.P

Members
  • Posts

    138
  • Joined

  • Last visited

Everything posted by Tirehtoori R.I.P

  1. Yo ZIW man any progress on the suspension parts you meantioned at somepoint btw i crafted and uploaded Red alert 2 Kirov Airship in KSP into my channel today xD was bored xD
  2. yeah you are probly right :,D thought it would be funny xD well how about this one https://gifs.com/gif/gJG503
  3. here is some gifs ready https://gifs.com/gif/wpA9mm https://gifs.com/gif/pYqwQr
  4. hmm after im done with the AT-TE, im going to start another ultimate mech project like that Ogre from that one game that i didn't get to finish but this time i will go with Terminator T-800 model 101 and i will use it to make those gifs you need also i just need apropriate parts to model it and some ideas : )
  5. you know you just saved me from a week of total boredom :,DDDDDDDDDDDDDDDDD zim what would you like to see me make with IR : D
  6. fuel lines has always acted like that, so i have kept using them for decoration xD
  7. and btw more of my awesome mech designs and vids can be found at the link here https://www.youtube.com/user/Xanhast08 also got some few tutorial that should cover basic leg systems with or without IR sequencer
  8. damm new ksp update killed sequencer again just when i got my new 1500 part AT-TE ready xDDD
  9. maeby a new robotic "landing leg" part that raises and lowers "suspesions" its toes when its touches the ground 3-4 toes maeby 6 like 6 pointed star, or something similiar that the W40k Dreadnaught has on its legs. and also i need to work on those Dreadnaught legs a little to improve them so i could make it walk like this, and need to get those weapons working too, it will be Glorious when its fully completed and ofc next time i will present it with a drop pod entry ;D
  10. also im making a proper Warhammer 40k Assault marine with maeby a plasma gun, bolter or Bolt pistol and ChainSword just because i finally got this working and got my inspiration up and going ;D
  11. Check this out what im making to my channel now ;D its "my birthday" special edition to you Infernal robotics makers
  12. but when ever i open the robotic control panel "not the sequencer" it causes constant major lag spikes and continues to do so when the panel is open but stops when i close it, in editor and inworld, thought this would be worth mentioning
  13. oh yeah the module manager xDDDDDDDDDD whoops xD and it works......... "nevermind me" x,DD
  14. i still can't get the sequencer to work, even when adding a probe core "any of them"
×
×
  • Create New...