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Bottle Rocketeer
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
max_42 replied to Pak's topic in KSP1 Mod Releases
Hi! I love your mod, ive used it so many times in the past. The github upload for your temporary update, does not work for me. I have tried installing it several different ways in my Gamedata folder, but parts do not show up. The readme does not have install instructions. I have also looked back a few pages but I did not see anyone have this issue. any ideas? thanks!- 2,351 replies
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- space shuttle
- parts
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
max_42 replied to Galileo's topic in KSP1 Mod Releases
Ive just Installed per instructions. It looks good, but i do not see any moons or other planets in map view. Something i am missing? I searched a few pages for any info. thanks- 7,371 replies
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- gpp
- kopernicus
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truly amazing
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1.1 F-16 Replica and Video
max_42 replied to Colonel Cbplayer's topic in KSP1 The Spacecraft Exchange
looks nice -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
max_42 replied to Pak's topic in KSP1 Mod Releases
@Pak your mod is the reason i still play this game. thank you- 2,351 replies
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- space shuttle
- parts
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awesome
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you're awesome! Thank you
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yes please. I would love to use them!
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One model with two different textures?
max_42 replied to max_42's topic in KSP1 Modelling and Texturing Discussion
thank you, i will try that. -
I want to use a stock part, and have two different textures for it. The big s wing are white on both sides, and I found out that I cannot just change one side of the wing without changing both. I figured if I had the stock Big-s wing in white, I could have a physicsless Big-s wing in black with tiles that I could clip on the bottom. I copied the ShuttleWings folder from squad>parts>aero and place it in GameData. After I renamed the part and modified the config for the wing to be physicsless, I retexured the DDS. And that sort of worked. Both parts show up in game. But the issue is the model uses the DDS from squad>parts>aero>shuttlewings.The Shuttlewings.mu must state that the associated DDS is in that original file path, and It seems I cannot simply copy the folder with a new DDS and expect it to work. Is there an easier way to achieve what I am after? I am comfortable with photoshop but have no ability to 3d model. kerbpaint doesn't really cut it. Thank you
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
max_42 replied to Pak's topic in KSP1 Mod Releases
just discovered, love this pack- 2,351 replies
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- space shuttle
- parts
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max_42 changed their profile photo
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the wings and strakes are really nice
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Space Shuttle Atlantis OV-104 STS-30
max_42 replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
this is very nice. A little more dv for orbital maneuvering would be good but I like it anyway -
my shuttle flies very nice manually. almost perfectly. I use mechjeb because the accent guidance is a good tool or im lazy. When I fly the shuttle on accent manually It takes very little input to control (pitch only, no yaw or roll input) I do not do the accent roll the real shuttle does. When mechjeb accent guidance is flying the shuttle, it over corrects yaw and roll. The 3 vectors will max out roll and yaw. It still gets to orbit no problem but its wiggling all over. how do i stop mechjeb from correcting yaw and roll?
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THANK YOU, I finally understand. You made that so easy for me to wrap my head around