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Everything posted by Delta_8930
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This might be a long shot, but is there any chance you can get a small config working with the fairings from AIES aerospace? Those were some of my favorite fairings to use. Back in the day I used Old School Fairings to fix the problem, but I haven't played the game since then. Now that I'm starting to get back into the gist of things, I want to know what really changed with the aerodynamics and such.
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[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
@MaverickSawyer Fixed. Coming out in next update. -
Which version works for 1.1.3?
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[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
Hi, I've decided to not host this mod on CKAN for the time being as I am relatively new to modding and need some time to figure out how everything works. I will get back to you as son as I add the .version (and hopefully fix the DS_Store and MACOSX issues but that could be hard because I work on a macbook). -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
Sorry for the late response. I've had a lot of RL commitments this past month and haven't been able to play KSP. I'll take a look at the issue either tonight or tomorrow. RSS would require a new set of configs that would appropriate resize the model and the rocket parameters. I don't have much experience in RO/RSS, but maybe @MeCripp can help me with this one....? -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
I will pull this mod off of CKAN later this week when I have time, and I will also remove the other directories since I work on a Mac. I will also make the .version for the next update. Oh, btw, the current version works in 1.2.2. I could've sworn that I updated that listing yesterday...I'll double check. -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
Delta_8930 replied to linuxgurugamer's topic in KSP1 Mod Releases
Is there a way to make the decouplers act more like decouplers and not separators? Every time I change the CFG file to make it decouple from only the top node, the whole thing refuses to decouple. -
OSF.
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[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
@Spike88 Thanks. The images are working properly now. -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
Wait...What do you exactly mean by this? I have the images posted to flickr and I pasted in the link to the image (https://www.flickr.com/gp/146748732@N05/Lk5z58). I hit space and nothing happens. -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
It's THAT simple?! Man, I've got to try this out. I have a few exams coming up soon to study for, but I will get around to fixing those minor issues. -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
Well, the Zenit in this pack isn't a 100% replica of the real thing; it was originally designed for KSP after all. The Block DM-03 for Zenit is supposed to be slightly smaller in size than the original Block D meant for the N1-L3. There were also Zenits that used Fregats as upper stages. Like what I said earlier, I'm sure the author made his models to make the mod fit with the standard 2.5m part size. Also, on an unrelated note, is it possible to embed images from other sites like photo bucket? If so, how? -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
That's not good. I might look for another platform to host images (so that the OP won't just be a jumble of text). What's wrong with the flag overlay? -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
Got it. How do you embed the albums again? The new forum software screwed everything up... -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
Delta_8930 replied to Delta_8930's topic in KSP1 Mod Releases
Reserved for future stuff -
[0.23] [Horizon Aeronautics] Zenit-3SLB [v1.2] updated 3/9/14
Delta_8930 replied to stubbles's topic in KSP1 Mod Releases
New thread started: -
is proud to present.... The Zenit 3SLB launch system! This mod was originally created by the wonderful @stubbles, who at that time created one of the best rocket packs out there. This pack contains the Zenit-3SLB booster, updated for KSP 1.2.X by @MeCripp, who also included support for Animated Decouplers and Procedural Fairings. Unfortunately, after the release of v1.2, meant for KSP 0.23.5, all work on this project was terminated. After a long hiatus, @MeCrippand I are excited to bring this mod back to the KSP Community. The Zenit booster is a medium-heavy launch vehicle, capable of carrying heavy payloads to Geostationary orbit. This Zenit can bring ~10-15T to Geosynchronous orbit. It is compatible with FAR, KWRocketry, MechJeb, and DeadlyReentry. For more information about Zenit: Click here! Download from SpaceDock License: Non-Commercial CC BY-NC Future Plans: Mods included with this download: REQUIRED (If you want to use the craft file; I'll make one without the struts at a later date) Recommended mods (soft dependencies) HAPPY LAUNCHINGS!
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MeCripp has made a 1.2.1 compatible version and from this point on I will be taking over the mod. I will (most likely by the end of this week) start a new thread with MeCripp's patch as well as some of my own modifications.
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[0.23] [Horizon Aeronautics] Zenit-3SLB [v1.2] updated 3/9/14
Delta_8930 replied to stubbles's topic in KSP1 Mod Releases
Cool, I'll get started sometime this week. -
[0.23] [Horizon Aeronautics] Zenit-3SLB [v1.2] updated 3/9/14
Delta_8930 replied to stubbles's topic in KSP1 Mod Releases
@MeCrippDo you mind if I start a new thread for this mod so that it will be easier to manage? I intend to use the version you patched for 1.2.1; so far everything looks excellent. I plan to make a few changes here and there, and I will credit you for the patch. -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Delta_8930 replied to Ven's topic in KSP1 Mod Development
Anyone else having shader issues with certain parts such as the clamp-o-tron and the mainsail engine? Help is appreciated. -
Horizon Aeronautics - Development Thread
Delta_8930 replied to stubbles's topic in KSP1 Mod Development
I'll start making a patch for 1.2 soon (if I can squeeze some time out of my busy schedule :)) -
Can confirm that all fairings except for the KW ones are working in the last release (tested in 1.1.3 with the 1.1.3 release). The KW fairings always cause the rocket to flip over.
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Delta_8930 replied to Ven's topic in KSP1 Mod Development
The docking port models (as well as the interstage engine fairing for the Skipper engine) have shader issues. The shaders look fine in the VAB, but something bad happens when the vehicle is loaded onto the pad and the model turns a very dark shade of black. Anyone else having this issue? If so, how did you manage to fix it? Reference images: In VAB (normal): http://imgur.com/a/hjD32 On launch pad (abnormal): http://imgur.com/a/Rpea4