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Everything posted by Gman_builder
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totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Thanks! Will try next time. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
My Boeing 777 so far. http://imgur.com/a/qhYYh Sadly, the forum wont let me post imgur albums anymore. No idea why. The little black "i" just doesn't show up anymore More info on my original topic: Will post updates here instead as it is completed. Please give me suggestions! -
Stock Turboprop Endurance Record
Gman_builder replied to Gman_builder's topic in KSP1 Challenges & Mission ideas
That was you 3000th post. congrats! -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
The stuff on this page alone is mindbogglingly good looking! I wish I could build ships and submarines like yours! -
I worked long and hard last night to produce this: http://imgur.com/a/yTNQq It actually runs quick smoothly. Though it is definitely not ready to receive any power from a engine. I am thinking about starting with 1 Juno at low speed and seeing how it handles when it spins. It has actual linkages and stuff which is awesome. I used thermometers instead of atmosphere thingies so it is quite small as well. Albeit prone to falling apart. One cool thing about control surface powered helicopter rotor heads is that you can control the throttle and stuff with trim for fine movement. This model also has only 4 individual craft, 1 for each blade, 1 for the swash/linkage assembly, and 1 for the main craft. I thought about how this could actually be applicable though in a aircraft, and I came to the conclusion that it can't. If you are trying to control the throttle with control surfaces, it will end up pitching the whole craft as well and vice-versa. We should make a pledge do include the basic controls(WASD Shift Ctrl) in the action group menu so we can fly stuff like this.
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I am also well versed in the land of RC cars, planes, and helicopter. In that car your talking about, the engine is geared down significantly from that 42,000 to something that can be put on the ground. It's probably still fast AF but the wheel definitely don't spin at 42k RPM. I said it is impossible for a prop to spin at 50,000 RPM. Not the engine. Obviously props are much more directly linked to the engine than wheels. In the less complex planes, the prop is stuck right onto the motor's drive shaft. On the other hand, the Wren 100D Centrifugal Gas turbine IDLES at 42,000 RPM. It is used in high value/high performance large RC model aircraft and turbine powered helicopters. That particular engine has a max RPM of 160,000 which is unbearably fast. Obviously that is a whole different realm from piston engines, as there is only one moving part but it is incredible to say the least. For some frame of reference, the Rolls Royce Olympus Afterburning Turbojet has a idle RPM of around 8000. I don't know what max RPM is but it's not that much higher. Especially compared to the little engines which have a RPM range of over 100,000.
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Ya I meant tilt sideways. I guess that makes sense. But like I said, i'm basing my knowledge on my 1000 dollar toy. Obviously that is not the best model. That's why I said my helicopter has two swashplates with 2 linkages attached to the bottom plate and 2 to the top. Using a single linkage on your throttle axis can lead to unequal blade pitch and bad stuff.