ShmikeTP
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Inferno Space Agency CEO
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Girder segments should be climbable
ShmikeTP replied to CrashTestDanny's topic in KSP1 Suggestions & Development Discussion
This. -
Loved it; I got to see it so early on that only 360p had been uploaded xD
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Accurate.
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Watching Episode 6 as we speak. So far so good.
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The barn was the first idea for the "Tier 0"/"Tier 1" set of buildings. It was a very poorly-designed and very poorly-textures tier of buildings which got cancelled upon the amount of negative input received, while many want it back, and many of them want it back improved.
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Ah. I didn't think about that; for some reason I always forget that RealFuels doesn't start out with anything within. My bad.
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Posted a helpful comment on the video.
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Looks interesting; I'm gonna set this up in a tab for me to watch later | Pre-emptively subbing, as from the first 5 seconds I can see good FPS and good Mic quality.
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NOTE: This is in 1.1 While building in the VAB, I realized I couldn't alt+click to place parts, shift+click to move the whole vessel, and eventually I couldn't actually even move parts by clicking on them. I literally ended up rage-quitting because I physically couldn't build. I have no conceivable idea why this is so broken, can anyone help? I have the following mods installed: Capcom Community Resource Pack Community Tech Tree Connected Living Space Contract Configurator Contract Parser Contract Reward Modifier Contracts WIndow + Custom Barn Kit DeepFreeze Continued DMagic Orbital Science EVAManager Firespitter Core Graphic Memory Monitor Interstellar Fuel Switch Core Kerbal Inventory System Lithobrake Exploration Technologies MakeItSmall Modular Rocket Systems Module Manager NavBalls To You Precise Node Procedural Fairings Procedural Parts Procedural Parts - MainSailor's Gamma Textures | Essential Textures And Flag | Historic Textures Procedural Parts - Saturn/Nova Texture Pack Procedural Parts - Ven's Revamp Style Textures Progress Parser RCS Sounds RemoteTech REPOSoft Tech-Agencies RLA Stockalike SCANsat Ship Manifest Show FPS SpaceY Extended | Heavy Lifters Strategia Toadicus Tools Toolbar Tweakable Everything TweakScale Universal Storage USI Core | Exploration Pack | Kolonization Core | Kolonization Systems (MKS/OKS) | Life Support | Survival Pack | Tools
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I'd like to build an SSTO
ShmikeTP replied to tallthomas07's topic in KSP1 Gameplay Questions and Tutorials
Probably around Tier 3 or Tier 4 is where you could maybe manage creating an SSTO, but I don't believe there's anything past 3 that would be definitively for SSTO's. I've seen people do some crazy stuff here. -
Because he's asking for mission ideas I assume.
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Hey, do you think you could improve the look of this picture a little? Not in any specific way, just make it look a bit fitting. (I barely made it back from the Mun)
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Going to Tylo and back using just 1 fuel tank! (no mining/refueling)
ShmikeTP replied to hazard-ish's topic in KSP Fan Works
That was an amazing video. I've not watched a video showing such flight skills in a while. -
Neither do I.
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Actually, I looked it up, it appears the PS4 controller does have a touchpad. "But when gamers start bringing home the PlayStation 4 on Nov. 15, the first thing they will notice about its DualShock 4 controller won’t be the new ridges on the analog stick tops. Or the deeper D-pad. Or even the trigger-shaped shoulder buttons. It will be the black slate sitting right in the middle where the word “Sony” used to be — the new touchpad."