drburns650
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I'm trying (unsuccessfully) to install the Outer Planets Mod, but during game startup I get the message that Kopernicus isn't supported, with a warning not to open saved games. KSP 1.11.0.3045 / OPM 2.2.8 / Kopernicus 1.9.1.26 I see the earlier comment about Kopernicus Unified Bleeding Edge, I just downloaded 'BE_1.11.1_Release76', but KSP still says it's not supported, and don't open any saved games. (I started a new one, just to see, but no Outer Planets visible.) Any ideas? Thanks, David
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With some additional research, I've determined the problem is with the FL-100 and FL-T200 fuel tanks. They cannot be added to any capsule without the gameplay being corrupted, and only a 'New' clears the VAB to allow exit. I'll go looking for the 'bugtracker' and add my comments. Thanks, David Edit: Logged into Squad Bugtracker and submitted the report.
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I've played KSP for years, currently on version 1.11.0.3045 w/no mods. I wanted to start a new, Career, game. Started okay, but after my first mission, when I obtained fuel and engines, I tried adding an FL-T100 Fuel to a MK1 Command capsule. The fuel tank disappeared and the game froze, I couldn't even exit until I clicked 'New', then exit. I resumed and with more missions using the RT-5 Flea, I acquired additional fuel options. I tried the FL-T200, but same problem. Oddly, I can start with a fuel tank and add a capsule, then re-root to the capsule, but adding a 2nd fuel tank (it disappears) causes the game to freeze. Any advise would be appreciated. Thanks, David
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Missing target reticule and distance
drburns650 replied to drburns650's topic in KSP1 Gameplay Questions and Tutorials
Thank you sir, that was the answer! F4 - Toggle Ship Labels - never would have guessed -
Every so often I add or drain from a tank and it's no longer balanced with the others. I can manually try to balance them out, but not easily and never exactly. Is there a way to balance selected tank's fuel amounts? I've heard of the 'TAC Fuel Balancer' mod for v1.0.2, but it seems it's no longer working or being supported. Thanks in advance
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When docking with a target, I use to have a reticule showing it's location (when it was close enough) and distance (in the 'not the orbital map' mode, whatever it's called). In the last month or so, maybe when I upgraded to version 1.10.1.2939, the reticule and distance are missing. Is it a setting I can toggle? How do I get it back? It's very useful when docking.
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Version 1.0.2.812 - After establishing a stable orbit and leaving the game, upon restart, when I take over ('fly') the saved object, it immediately explodes, leaving only the command capsule. Not every time, but enough that I worry with each time I start up and resume a flight. Anybody else see this, or have any helpful suggestions?