Mervy
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KSP2 Release Notes
Everything posted by Mervy
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Maybe some mods require attention with the latest patch? Here are my logs from 2 games that both resulted in crashes to desktop. If someone could have a looks that would be great. https://www.dropbox.com/s/mgjdc59oyfrznnf/Kerbal Space Program Crash Logs.rar?dl=0 https://www.dropbox.com/sh/czzm3bu95a6y91l/AAB03WJbzMrleicbhQG-ykYga?dl=0 Cheers o/
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Thanks for this patch guys
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The Ui Flicker Bug - In stock
Mervy replied to Tr1gg3r's topic in KSP1 Technical Support (PC, unmodded installs)
im sure there are a few people who would be happy to test this -
My mistake, i thought he was referring to the contract info in VAB flickering. I have seen the bug @Alexology describes and it is not connected. I assume this one has something to do with contract mods and not core game mod integration.
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KSC disappearing
Mervy replied to StarStreak2109's topic in KSP1 Technical Support (PC, modded installs)
Its a bug with EVE or SVE i think or one mod that affects eye candy, going to the tracking station and leaving fixes this wierd atlantis ksc -
Squad know about this particular bug, and its in the dev notes as being fixed. http://bugs.kerbalspaceprogram.com/issues/13023
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The Ui Flicker Bug - In stock
Mervy replied to Tr1gg3r's topic in KSP1 Technical Support (PC, unmodded installs)
KSP: 1.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit 000_AT_Utils - 1.2 Toolbar - 1.7.13 USI Tools - 0.8.2 Chatterer - 0.9.91.1586 Community Category Kit - 0.1.1 Community Resource Pack - 0.6.1 ConfigurableContainers - 2.2 DistantObjectEnhancement - 1.8.1 DMagic Orbital Science - 1.3.0.4 Firespitter - 7.4.1 Kerbal Attachment System - 0.6 Kerbal Inventory System - 1.3 KSP-AVC Plugin - 1.1.6.2 ModularFlightIntegrator - 1.2.1 Docking Port Alignment Indicator - 6.5 DockingCam (KURS) - 1.2.0.2 Outer Planets Mod - 2.0 PlanetShine - 0.2.5.2 Precise Node - 1.2.4 RealPlume - Stock - 0.11 SCANsat - 1.1.6.9 Stock Visual Enhancements - 1.1.21 Trajectories - 1.6.3 Kerbal Alarm Clock - 3.8 Transfer Window Planner - 1.6 TweakScale - 2.3 USI Core - 0.3.2 Asteroid Recycling Tech - 0.9.2 USI Exploration Pack - 0.6.1 Freight Transport Tech - 0.6.1 Konstruction - 0.1.5 USI-LS - 0.5.3 UKS - 0.50.3 USI Survivability Pack - 0.6.1 USI Alcubierre Drive - 0.5 -
I think I have an install finally that is stable, if I add any more part mods I'm sure it will break, it's trying it's hardest with the mods I have.
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The Ui Flicker Bug - In stock
Mervy replied to Tr1gg3r's topic in KSP1 Technical Support (PC, unmodded installs)
i edited my post after testing with usi in sandbox, not seen it repro yet, seems like such a crappy bug that its hopefully something and nothing. :S -
The Ui Flicker Bug - In stock
Mervy replied to Tr1gg3r's topic in KSP1 Technical Support (PC, unmodded installs)
ok no problem, if i can do anything to help test please let me know. i tested with the following mods and it seems stable. (626 parts) -
The Ui Flicker Bug - In stock
Mervy replied to Tr1gg3r's topic in KSP1 Technical Support (PC, unmodded installs)
Can we take this thread to the modded section? there is already one there. -
I was building a ship, removed a part and flicker occured, all the parts were not displayed on the list and contract/engineer tab bugged along with mod buttons. Went out of VAB reloaded the database, no more flicker, however some USI parts were missing not the ones in utility tab, the ones in the new tabs. load a vehicle flicker and still no USI icons.
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The Ui Flicker Bug - In stock
Mervy replied to Tr1gg3r's topic in KSP1 Technical Support (PC, unmodded installs)
I found installing just roverdude 's mods, plus ones for eye candy , mjeb, kis, kas etc, it was 'playable' is contract and engineers tabs stay working. Just don't add too many part mods. -
The Ui Flicker Bug - In stock
Mervy replied to Tr1gg3r's topic in KSP1 Technical Support (PC, unmodded installs)
Reading this from roverdudes mod, Filter Extensions?