I have a suggestion:
Can you rework the deploy limit on the Humpback Class Tail Cargo Ramp?
I am trying to make highly flexible, high capacity space-planes, but the way the ramp currently works forces me to use extremely high landing gear. On most other mods (and even in the main pack) the first roughly 70% of the deploy animation/limit is the actual unfolding of the part, with the remaining 30% being the part fully deployed, allowing you to adjust the ramp slope from level with the air-frame to the maximum deploy. However, the way the ramp is currently implemented, the entire animation is used unfolding the ramp, meaning there is no way for me to adjust the final height of the ramp.
I request this for three main reasons:
A: I want to use these legacy parts because they fit my aesthetic better, so I am limited to this option only.
B: With the cargo ramp as it is, I have to and my giant space-plane on stilts basically, and it makes landings much harder than low to the ground landing gear.
C: My large, long mobile base designs get beached on the peak of the ramp at this height.
All I would like is a new variant or rework of the existing one that allows the cargo bay to be usable nearly flush to the floor, like the orignal mod did.
I hope this isn't too hard for you to implement/work on, as it is a feature I desperately need.
Thank you for your time!
Edit: Also I forgot to mention: The current design of the ramp is a little narrow. I would appreciate a version that extends to nearly the width of the floor of the cargo bays. Thank you again!