ok i got the resources tweakable, but the cost is a bit messed up, and as soon as I get to my last stage the beacon tries to constantly activate and shut off using all the electric charge.
By "the cost is a bit messed up" I mean the objects show negative cost until I add the karborundum.
any tips?
ps. I am using 0.8 ESDL and 5.4 CRP
also I have some programming skill if you need help ever, I can always give it a go.
Fixes:
1)I got the resource cost to work appropriately by having the part configs that contain the karborundum resource start full, instead of empty.
2) I got the part cost to work by increasing to starting cost in the config file by the cost of the contained karborundum.