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[1.1.3] Mk1 Cockpit RPM Internals - Now with ASET!
flyboy463 replied to fast_de_la_speed's topic in KSP1 Mod Releases
Nice work. I imagine it took a good bit of trial and error to get everything situated, not to mention time. It takes me hours and hours to customize some cockpits to my liking, and that's just with basic drag and place in Unity, I can't imagine doing it purely by numbers. -
[1.1.3] Mk1 Cockpit RPM Internals - Now with ASET!
flyboy463 replied to fast_de_la_speed's topic in KSP1 Mod Releases
Did you do this purely through cfg editing? I was trying to edit the cockpit in Unity today only to learn that it uses something like some updated shaders that make Unity eat RAM like nobody's business and forces a heap crash. I'm hoping they release the new part tools alongside 1.1. -
ASET Props Pack. v1.5 (for the modders who create IVA)
flyboy463 replied to alexustas's topic in KSP1 Mod Development
Can someone help me out real quick? I put some props in the Mk.1 command pod and while most of them went off without a hitch, I cannot for the life of me get the throttle to move. All of my other parts work flawlessly, and I guess the throttle does too, strictly speaking. The problem is that the lever doesn't visibly move, but you can grab an invisible version if you guess the location of where it should be relative to the thrust level. It can be dragged and operated just fine, I just see a "stuck" version of it. I tried changing the configuration file a bit, messing with the other throttlectrl and doing some copy pasta, but nothing makes it move. It's probably something simple I overlooked, but I can't find it. I'm referring to this one by the way, ThrottleCtrlMouse -
ASET Avionics Pack v 2.1 (for the modders who create IVA)
flyboy463 replied to alexustas's topic in KSP1 Mod Development
I downloaded them through CKAN.- 167 replies
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