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About me
Future Former Rocket Scientist
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Screaming into the infinite blackness of space
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In RSS, how many km/s do I need to do a flyby of mars?
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Exactly! I just provided you with an example! Now you can use it!
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I'm sure someone has, they just haven't posted about it in recent memory. also.. are you planning a grand tour sort of thing or one-planet-at-a-time? good luck!
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lemme hit you with another one... What is the mass of a neutron star the size of a pear if it were teleported to the middle of the sea floor on earth, while the earth was at its aphelion during a solar eclipse?
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How do I jool?
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JT531 changed their profile photo
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I finally made it to duna and back! I only had to load my quicksave about 14 times.
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We're in the running for an education award! (Vote here!)
JT531 replied to NathanKell's topic in KSP1 Discussion
#KSPFTW If anyone got confused, that means "Kerbal Space Program For The Win." Okay, just making sure. -
Is this like a new show or something?
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Jool 500 Kolonization Challenge
JT531 replied to septemberWaves's topic in KSP1 Challenges & Mission ideas
I still don't understand how people can do this sort of thing while I'm still trying to design a Duna lander.- 171 replies
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The "You know you're playing a lot of KSP when..." thread
JT531 replied to Phenom Anon X's topic in KSP1 Discussion
When you're in bored in class and begin to plan your next Jool probe. And when the teacher asks you a question, you say "I only need about 3000 m/s of DV to get into orbit!" -
Just FYI, a 1140 kg fuel tank (The grey ones) and three liquid fuel "thud" engines can land you on the Mun from orbit and get back to kerbin with plenty of fuel to spare. Otherwise, though, keep trying!
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This feels like I'm reading The Martian, but on the Mun with kerbals.
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I had the same problem as you actually, and ended up getting a bunch of mods. I deleted most of them, but the ones I kept were Kerbal Engineer: I know that everyone thinks this mod is for superadvanced players, but it also tells you things like your eccentricity and your hottest part on your spacecraft, TWR ratio, etc. Station Science: Basically makes orbital stations actually do stuff. You can bring up pods to do experiments, and other stuff. It's kinda complicated tho. Module Manager: Helps makes some mods work. IFI life support and Planetshine are cool mods also. There's a lot of mods out there though, just keep looking.