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KSP2 Release Notes
Everything posted by KSP Bros KS
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Ask a stupid question, Get a stupid answer back.
KSP Bros KS replied to ThatKerbal's topic in Forum Games!
Because they're all being used for radios Are Kerbal Kamikazes a good idea? -
DJA 1946 BDAc AI Dogfight Tournament
KSP Bros KS replied to SuicidalInsanity's topic in KSP1 Challenges & Mission ideas
@aleksey444 sorry i tried to enter a competition once for some dumb youtuber and i didnt get accepted because i forgot a radiator on the plane, from that moment on I hated dogfighting competitions and i still do P.S. This reply was late lol -
Ask a stupid question, Get a stupid answer back.
KSP Bros KS replied to ThatKerbal's topic in Forum Games!
When Not? Why are we here? Just to suffer? -
Are the buildings and cars destructible?
- 67 replies
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- static
- road to kerbin city
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You had one job!!!!
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But I make flying tank.
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1. Get craft off ground 2. put weapons on it
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Suggestion: What about the 6-pounders that were used on the British Mark IV and the A7V in World War 1?
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Translation: You see, Kerbaman. When you have a flying tank, the enemy does not know if they should use anti air rounds or anti tank rounds. They become confused.
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Kerbalwatch
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Kerbal Space Program 1.2: Loud & Clear release date and more!
KSP Bros KS replied to UomoCapra's topic in 2016
Wasn't $40 enough?- 418 replies
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- future plans
- news
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(and 1 more)
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Any good futuristic (star trek/star wars ish) mods
KSP Bros KS replied to colfighter's topic in KSP1 Mods Discussions
Check out mine. Its in the sig -
[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
KSP Bros KS replied to tetryds's topic in KSP1 Mod Releases
Just a suggestion: add war thunder-style turrets that aim like the bd armory howitzer? -
no changelog?
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I actually would want to try that. Jebchet and clank (Ratchet And Clank)
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Search your feelings...you know it is false.... @max_creative?