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Anth

KSP Team
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Posts posted by Anth

  1. On 12/26/2023 at 5:33 AM, The Space Peacock said:

    this also occurs on Duna near the monument. i have a savefile for that: Duna Monument.json

    probe core is connected to commnet and has control, but has no connection to transmit Data

    EDIT: Likely caused by using a relay for commnet connection.

    Using the save file supplied by  @The Space Peacock I found that retracting the transmitter on his rover actually restored communications.

    Might not be the only way that this bug is occurring though.

  2. On 1/20/2024 at 5:26 PM, Filed.Teeth said:

    I surrender. If no one else is having trouble with this then it's just my setup, I guess.

    Have tested both sticks with Memtest86 and the built-in tester, no errors. Have no trouble with any other program. 

    Must just be building my ships too big for now. 

    Even zeroed the CMOS to make sure I didn't have some odd setting out of place in BIOS.

    Tried a LOT of different freqs, the only difference is how long it takes to crap out.

    Have a .json from a CTD while I was running at 2400, but don't see how to leave it here.

    I'm just going back to my original setup, and hope that eventually the optimizations for the game solve it for me.

    When playing gets too frustrating I'll just switch to something else.

    Sorry I haven't responded. Usually I keep up with forum notifications but I didn't have my login while I was overseas.

    So it has less issues with slower ram? That's weird.

     

    If you want to give me that json file, can you please create a new bug report with my name in the title and a link to this bug report?

  3. @DaVincGa 

    There are struts on your craft file which some how ended up connected from a part and then were reconnected to the same part.

    Once I removed those I was able to launch your craft file properly.

    I will have to play around to figure out how to make struts connect to the same part because that should be impossible.

  4. @Filed.Teeth

    The corrupted save file is missing a chunk of information at the end for some reason.

    This could be a memory issue.

    Can you please do a memory test?

    To do this: (according to google)

    1. Step 1: Press the Windows key + R to open the Run command.
    2. Step 2: Type in “mdsched.exe” and hit Enter.
    3. Step 3: Choose between the two options (either to restart and check the RAM now or to check the RAM at the next system startup) and proceed with the diagnostic test.
  5. 7 hours ago, Anonymous Bug Reporter said:

    I seperated two modules using a TD-12 stack decoupler. They didn't seem to move so I tried to pull them apart using RCS.  As you can see in the video, the entire construction vibrated violently, then the lower stage and the lander exploded. The craft file I submitted isn't the same as in the video, I removed some struts between the lower (3rd) stage and the lander (the struts were between the fairing and the yellow fuel tank and between the fairing and the lander can). After those changes the bug didn't happen again, but I don't know if that was because of my changes.

    From the video this looks more like it was a TS-12 separator.

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