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Everything posted by Davian Lin
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Родился на планете Земля...
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Русскоязычный Каталог Модов КСП + перевод // (mod translation)
Davian Lin replied to Kerbal101's topic in Russian (Русский)
Да, скорее всего так. -
Русскоязычный Каталог Модов КСП + перевод // (mod translation)
Davian Lin replied to Kerbal101's topic in Russian (Русский)
Однозначно второй вариант. Большая часть TAC уже переведена, локализация присутствует на английском, испанском и русском. В самой последней версии. Единственное что не переведено - это названия ресурсов при нажатии ПКМ по баку/кербонавту/капсуле. Т.е. в менюшке. -
[1.7.3] Graphics Enhancements Assembly (GEA)
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
All textures converted to .dds. FPS was higher. Fixed auroras in the new EVE. -
Нас больше 100 человек! Приходите поболтать! https://discord.gg/gG2hb8Z https://discord.gg/gG2hb8Z https://discord.gg/gG2hb8Z
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Русскоязычный Каталог Модов КСП + перевод // (mod translation)
Davian Lin replied to Kerbal101's topic in Russian (Русский)
Релиз новой версии Deep Freeze от 18.06.2017 на 1.3 с моим переводом на русский: -
[1.7.3] Graphics Enhancements Assembly (GEA)
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
If your computer is weak, yes. -
[KSP 1.3.0] Graphic Overhaul for Kargantua & Kolyphemus Systems
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
Hmm. Good idea. I can do for GEA different configs, but I have made graphics for mod, is almost completely taken from the assembly, but with amendments. In principle, as in the previous version.- 18 replies
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- kargantua
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[1.2.2] Kolyphemus System - the kerbalized Polyhemus
Davian Lin replied to Artyomka15's topic in KSP1 Mod Releases
The new graphics for Kolyphemus System for 1.3. Go to:- 96 replies
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[KSP 1.3.0] Graphic Overhaul for Kargantua & Kolyphemus Systems
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
?- 18 replies
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So, a few months ago I helped to @Artyomka15 with the graphics for mods Kargantua and Kolyphemus Systems... And... It is time to update graphics for these wonderful mods. Graphic Overhaul for Kargantua & Kolyphemus Systems What's included in the Graphics Overhaul for Kargantua System? Clouds for all atmospheric planets Lightnings Duststorms Auroras Atmospheric scattering for Limmer, Namm and Admun (you can take off your helments on Limmer and Admun) Underwater effects for Limmer Fully compatible with the GEA v6.1 Release Download Graphic Overhaul for Kargantua System from SpaceDock What's included in the Graphics Overhaul for Kolyphemus System? Clouds for atmospheric planets Lightnings Auroras Atmospheric scattering for Pandoor, Moei and Kolyphemus (you can take off your helments on Pandoor) Underwater effects for Pandoor and Moei Fully compatible with the GEA v6.1 Release Download Graphic Overhaul for Kolyphemus System from SpaceDock This mods licensed by CC-BY-NC-SA 4.0
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[1.7.3] Graphics Enhancements Assembly (GEA)
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
Auroras is already fixed. It's not smoke, it's cloudy, haha. View this in the old EVE please, there is a little bit different. -
[1.2.2] Kolyphemus System - the kerbalized Polyhemus
Davian Lin replied to Artyomka15's topic in KSP1 Mod Releases
Yes, you can take your helmet off on Pandoor.- 96 replies
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[1.2.2] Kolyphemus System - the kerbalized Polyhemus
Davian Lin replied to Artyomka15's topic in KSP1 Mod Releases
The new Scatterer for the Kolyphemus System... Will be soon...- 96 replies
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[1.7.3] Graphics Enhancements Assembly (GEA)
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
Hi, open the folder "Alternate Old or New EVE" and BoulderCo, EVE/KVE folders move in GameData. -
[1.7.3] Graphics Enhancements Assembly (GEA)
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
Update: GEA v6.01 Pre-Release -
[1.7.3] Graphics Enhancements Assembly (GEA)
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
Umm, what? "Too much other mods included, in outdated versions" -
[1.7.3] Graphics Enhancements Assembly (GEA)
Davian Lin replied to Davian Lin's topic in KSP1 Mod Releases
Update: v6 Pre-Release -
UPD: Теперь роли в сервере Ангара Джеба в Discord стало проще! При 10-ом уровне вы получаете роль "Хорошие люди". При 20-ом - Модераторы. При 35-ом становитесь Редактором.
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UPD: Удалена роль "Новички". При присоединении к серверу в приложении Discord вы сразу будете иметь доступ почти ко всем каналам.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Davian Lin replied to StarCrusher96's topic in KSP1 Mod Releases
"The new Korlon" with the new 6k texture...- 4,170 replies
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Спасибо, как будут появляться новые задания - буду оповещать.
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Да, иногда у нас бывают челленджи в конкурсах, а так игроки выкладывают свои миссии и полеты.
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Эм. Я слегка не понял. Задачи, вы имеете ввиду какие-либо цели?
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Davian Lin replied to StarCrusher96's topic in KSP1 Mod Releases
@StarCrusher96 hey dude, how to tests of the KSS on KSP 1.3?- 4,170 replies
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- kopernicus
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